Course Criteria

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  • 3.00 Credits

    Digital Imaging is a studio course in digital image production and graphic design with an emphasis on professional display and publication in a variety of media, such as print, web, and mobile devices. Emphasis on visual communication strategies and creative thinking. Prerequisites: ARTS 2348 or instructor approval. Lab fee: $10
  • 3.00 Credits

    Digital Illustration is a studio course that explores digital illustration as a form of creative expression. Students will learn to capture work from traditional media and combine it with techniques such as digital painting and vector graphics. Students will be introduced to some of the many commercial and artistic paths of illustration: editorial, sequential art, concept art, character development, and others. The relationship of illustration with other fields, such as animation, graphic design, and traditional media will be explored. Prerequisites: ARTS 2348 or instructor approval. Lab fee: $10
  • 3.00 Credits

    Applies the principles of 2D design and typography practice to time-based media. Students will learn to import video, digital images, and animations to industry standard special effects software. Emphasis on creative expression and conceptual development. Lab fee: $10
  • 3.00 Credits

    Introduction to the art of animation. Students learn how to plot, script, storyboard, present, and create animations using the principles of animation and basic techniques, including staging, timing, mechanics and kinetics. Also, this class will introduce students to the process of technical creation of animated imagery through various media including traditional hand-drawn methods up to 2D/3D computer applications. Prerequisites: ARTS 2348 or ARTS 2345, or with instructor approval. Lab fee: $10
  • 3.00 Credits

    Character design as a studio based art course that explores design principles to create visually appealing characters in various media, such as game design, animation, video and film, and educational media. Students will learn about character archetypes, body language, facial features, poses, model sheets, character environment, and character profiles. Prerequisites: ARTS 2344 or ARTS 2345 or instructor approval. Lab fee: $10
  • 3.00 Credits

    This studio art course will cover 2D- and 3D-level setting design for video games and animation. Students will learn tools and concerns as well as develop the skills used to create 2D and 3D game level designs by using architectural theory, concepts of critical path and flow, balancing, lighting, game play experience, and various storytelling techniques for level design. Prerequisites: ARTS 2344 or ARTS 2345 or instructor approval. Lab fee: $10
  • 0.00 - 3.00 Credits

    The basic printmaking processes including planographic, intaglio, stencil, and relief. May be taken for credit twice. Prerequisite: ARTS 1311, 1316, or approval of department head. Lab fee $10
  • 3.00 Credits

    This is an intermediate course in digital media, with an emphasis on the printed image as a vehicle for expression. As a studio-based course, it will investigate the principles and processes of digital imaging and design, including cameras, scanning, software, typography and output options such as print and web. Visual issues covered in assignments include composition, subject matter, design, and context. May be taken twice for credit. Prerequisite: ARTS 2348 or instructor approval. Lab fee $10.
  • 3.00 Credits

    This studio art course introduces the creative concepts and practical study of time-based digital media, such as 2D animation, video, sound, and interactive electronic artworks. Concepts addressed include narrative, choreography, rhythm, interactivity, and the history of the moving image. Students will work both individually and in collaboration to explore these concepts through a variety of media, including video screenings, performance, books, web sites, and installation art displays. May be taken twice for credit. Prerequisite: ARTS 2348 or instructor approval. Lab fee $10.
  • 3.00 Credits

    Introduction to the basic modeling tools and techniques within 3D computer applications. Students will create 3D models, simple animations, basic lighting/rendering, texturing while using the basic modeling tool sets; NURBS, Polygons and Subdivision Surfaces. Lab fee: $10
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