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  • 0.00 - 4.00 Credits

    This course is designed to give students a working knowledge of computer art software and hardware. Students will complete a variety of hands-on assignments to familiarize themselves with technical aspects. At the same time, readings and papers will give students an understanding of this emerging medium. Significant work is required in the computer lab outside of class meetings. Lab Fee. 0.000 TO 4.000 Credit Hours 0.000 TO 4.000 Lecture hours Levels: Undergraduate Schedule Types: Lab Contemporary Arts College Art Department
  • 0.00 - 4.00 Credits

    The aim of this course is to familiarize commercial and fine arts students with the theory and practice of design. Weekly presentations will introduce design concepts still in use from such schools as Art Deco, the Bauhaus, and Russian Constructivism. Students will learn to analyze the products, advertising, and graphic design they encounter every day as they work individually and in small design teams on regular assignments that include typographic layout, creating a music CD jacket, and the packaging of a new product. At least one assignment will require students to design and execute their project using a computer. 0.000 TO 4.000 Credit Hours 0.000 TO 4.000 Lecture hours Levels: Undergraduate Schedule Types: Studio Contemporary Arts College Art Department
  • 0.00 - 4.00 Credits

    Multifaceted examples of design in three dimensions are studied to offer students exposure to the breadth of possibilities for visual arts expression. Aesthetics, focus and message content are explored as students prepare their own projects using a variety of interesting materials. 0.000 TO 4.000 Credit Hours 0.000 TO 4.000 Lecture hours Levels: Undergraduate Schedule Types: Studio Contemporary Arts College Art Department
  • 0.00 - 4.00 Credits

    A study of black-and-white photography which combines practice with analysis of photographs. Students will learn to develop and print black-and-white photographs in response to a series of photographic assignments. Written as well as photographic work will be produced. The College will provide a darkroom and required chemicals. Students will be required to have a manually operated 35mm camera and provide film and paper at a cost of approximately $10-$15 per week. Lab Fee. 0.000 TO 4.000 Credit Hours 0.000 TO 4.000 Lecture hours Levels: Undergraduate Schedule Types: Studio Contemporary Arts College Art Department Course Attributes: GE-TOPICS ARTS AND HUMANITIES
  • 0.00 - 4.00 Credits

    An introduction to color photography and basic editing techniques using Adobe Photoshop. Students will explore the history of color in photography and the artistic concerns of making a color photograph. The computer lab will be our darkroom and students will learn how to input and prepare their photographs for printing, digital projection and the web. Students will be required to have several 650mb CD-R discs or a USB thumb drive (at least 128MB), inkjet paper. Students will also need either a film or digital camera (minimum 3 megapixels). 0.000 TO 4.000 Credit Hours 0.000 TO 4.000 Lecture hours Levels: Undergraduate Schedule Types: Studio Contemporary Arts College Art Department
  • 0.00 - 4.00 Credits

    Color Theory seeks to provide students with an understanding of color phenomenon, its role in our environments, and historical color systems. With experiment and observation, one will develop an experiential understanding of color. Using paint, paper, light, and computers students will engage the role of color in various media. Students will be asked to consider how color shapes their lives and perceptions. Within a journal format, students will develop a running documentary of their interactions with colors. Where do they notice it Why To study historical color systems, we will closely analyze artworks as well as primary and secondary material. 0.000 TO 4.000 Credit Hours 0.000 TO 4.000 Lecture hours Levels: Undergraduate Schedule Types: Lecture Contemporary Arts College Art Department
  • 0.00 - 4.00 Credits

    Students will become proficient in Cinema 4-D and will experiment with developing 3-D objects, environments, and animations. Students will be given an overview of modeling techniques including (but not limited to) texturing, lighting, and rendering 3-D models and scenes. We will use these processes to explore art-making, and philosophies of 2-D and 3-D visualization. 0.000 TO 4.000 Credit Hours 0.000 TO 4.000 Lecture hours Levels: Undergraduate Schedule Types: Studio Contemporary Arts College Art Department
  • 0.00 - 4.00 Credits

    This is a required foundation course for all visual art majors that provides historial, theoretical, and practical information concerning gadgets, gizmos, and other technological tools that can be used to manipulate images. Through screenings, discussions, readings, and experience, students will learn how to experiment with formats, platforms, and programs. The classroom assignments are designed to demonstrate various ways that artists are using new media tools in expressive ways including cell phones, remote sensors, iPod and PDAs, as well as computers, video, and digital cameras. Students will learn historical examples of art and technology experiments, as well as basic use of Macintosh computer based software, including Photoshop, Studio Artist, and other software. In addition to the studio-centered work, students will research and write an essay about the work of a New Media artist. 0.000 TO 4.000 Credit Hours 0.000 TO 4.000 Lecture hours Levels: Undergraduate Schedule Types: Studio Contemporary Arts College Art Department
  • 0.00 - 4.00 Credits

    Video is increasingly computer-based. It is being recorded on digital tape, processed and edited on non-linear post-production systems using software and peripherals to create quicktime films and video art. In this course, students will learn computer imaging software including Fusion, Premiere, and After Effects to create short art projects based on formal structure of the medium. Students will be introduced to the historical, philosophical, and technical contexts for new technological art forms. Students will read a range of material including articles about art, artists, technology, and philosophy. They will see and discuss examples of videotapes and CD-ROMs by leading digital artists. Students will write several essays and maintain a production notebook. In addition to assigned exercises, students will propose and create a final project using digital imaging instruments. Knowledge of basic video and computer operation is recommended, but not required. Lab Fee. 0.000 TO 4.000 Credit Hours 0.000 TO 4.000 Lecture hours Levels: Undergraduate Schedule Types: Lab Contemporary Arts College Art Department
  • 0.00 - 4.00 Credits

    The student will learn about the physical properties of clay when you construct vessels and sculptural forms. Numerous fabrication methods will be implemented including coil, hard and soft slab construction and use of the potter's wheel. You will complete the process with glazing, kiln loading and firing. Students will learn some of the history and theory of ceramics through readings, lecturers, and class discussions. 0.000 TO 4.000 Credit Hours 0.000 TO 4.000 Lecture hours Levels: Undergraduate Schedule Types: Studio Contemporary Arts College Art Department
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