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  • 4.00 Credits

    Scripting is a major tool for digital media development. In this course, students will write programs starting from simple navigational scripts and evolving toward interactive object-oriented solutions to problems from domains such as simulation, gaming, instruction and artifi cial life. Students will build data structures, lists and implement classes to navigate through screens, implement interfaces and control media. Some projects may require working in groups. The class or instructor may create low-level routines and classes which will be used by students to complete programs of their own design. (4002-330 or 4002-231) Class 4, Credit 4
  • 4.00 Credits

    Complex problems in modern organizations require an information technologist to systematically analyze problem areas to determine the most effective and cost-effi cient solutions. This course builds student skills in two different, yet interacting areas: needs assessment (requirements analysis) and group problem solving. Students use interviewing and problem-solving techniques to uncover the constraints that surround problem areas. Students learn the questions to ask during needs assessment, along with developing the interpersonal skills to conduct these meetings. Emphasis is on the steps in creative problem solving, the basics of meeting planning to maximize group effectiveness and helping a client to focus concerns into a clearly defi ned problem. (Third year standing and co-op) Class 4, Credit 4
  • 4.00 Credits

    Technology transfer is an umbrella term that refers to the creation, adoption and consequences of new technologies in a variety of settings. This course looks at how a new idea becomes implemented in a system (an organization or society) and the factors that infl uence the adoption of a new idea. This course also looks at the infl uence of individuals and groups within the change process and how they affect the acceptance of new ideas. Finally, the course explores the prediction and consequences of new technologies. (Third year standing and co-op) Class 4, Credit 4
  • 4.00 Credits

    Students will survey and master several contemporary graphic techniques used in data modeling and data requirements collection and analysis. Conceptual, logical, and physical modeling will be compared and contrasted. Business rule formation and domain identifi cation will be studied. Advanced functional dependency and domain-key normal forms will be examined in the context of requirements analysis. Object-oriented DBMS concepts and design issues will be surveyed. (4002-360) Class 4, Credit 4
  • 3.00 Credits

    This course will provide a theoretical and practical (lab-based) study of computational genomics. Techniques will be studied for quickly and effectively commandeering computing resources to the solution of problems raised in the realm of biology. Prior experience in programming and a basic understanding of molecular biology (central dogma) are required. Course topics include an express tour of some bioinformatics resources, exact and approximate pattern matching, sequence alignment, gene prediction, fragment assembly, multiple alignment, statistical and machine learning approaches. (Programming for IT 3 (4002-219) or Computer Science 3 (0603-233) or Java for Programmers (4002-318) Discrete Math I (1016-265) Class 3, Lab 3, Credit 4
  • 4.00 Credits

    Students will investigate strategies for client-server and server-server communication against single or multiple database servers. Specifi cally, students will confi gure, test, and demonstrate successful communication between multiple database servers and multiple clients. Similarities and differences between commercially available connectivity packages, and issues impacting performance will be explores. Programming exercises are required. (4002-360 and 4002-219 or equivalent) Class 4, Credit 4
  • 2.00 Credits

    Students will be introduced to issues in client-server database implementation and administration. Students will confi gure, test, and establish client-server communication and server-server communication with single or multiple database servers. Topics such as schema implementation, storage allocation and management, user creation and access security, backup and recovery, and performance measurement and enhancement, will be presented in lecture and experienced in a laboratory environment. Students will confi gure and demonstrate successful communication between a database fi le server and multiple clients. (4002-360; co-requisite: 4002-485 lab) Class 3, Lab 2, Credit 4
  • 0.00 Credits

    Students will implement a three-tier DBMS application. Using a standard DBMS product, students will design and implement a database backend. Students will construct a web server and implement client/web server connectivity. Tools to monitor and measure such an implementation will be developed. Client-side, database server-side, and web server issues associated with such a three-tier implementation will be investigated. Programming assignments are required. (4002-461, 4002-484 and 4002-485, 4002-539; corequisite 4002-486 lab) Class 4, Lab 0, Credit 4
  • 4.00 Credits

    This course continues the investigation into the application of data structures, algorithms, and fundamental Newtonian physics required for the development of video game applications and entertainment software titles. Topics covered include techniques for 3D orientation, angular displacement, Euler angles, quaternion representations and operations, barycentric coordinates, classifi ers, recursion, clipping, culling and advanced partitioning techniques. In addition, advanced data structures such as trees and graphs will be investigated from the context of game application and entertainment software development. Furthermore, the course will examine advanced Newtonian principles used in games and simulations. Programming assignments are a requirement for this course. (4002-387 and 4002-417) Class 4, Credit 4
  • 3.00 Credits

    The student will work independently under the supervision of a faculty advisor on a topic not covered in other coursework. (Completion of all institute honors academic requirements) Credit 1-4
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