|
|
|
|
|
|
|
Course Criteria
Add courses to your favorites to save, share, and find your best transfer school.
-
1.00 Credits
The internship provides students with opportunities to work in a selected field for course credit. It includes such opportunities as television stations, cable companies, video production houses, and associated media departments of area businesses as well as industrial, education, and organizational settings. 1/0/0
-
1.00 Credits
This project consists of original work related to the selected Entertainment Technology option. It utilizes an action research model following five steps: 1) identify a problem in the work environment; 2) read professional journals and theoretical books on relevant topics; 3) collect data through personal observations (journal notes), interviews and surveys; 4) analyze data for possible solutions; and 5) develop a solution for the identified problem. 1/0/0
-
3.00 Credits
This course introduces the major elements of lighting for video, television, concerts, and theater. It utilizes lecture and laboratory teaching and learning approaches to cover topics such as lighting instruments and their uses, circuiting and control systems, metering techniques, and basic design. 2/3/0 Course fee charged
-
4.00 Credits
This course introduces the technical aspects of concert lighting. It focuses on design, theory, types of instruments, power distribution, control, safety, hanging, connection, focus, and control of instruments. 3/3/0 Course fee charged
-
3.00 Credits
This course builds upon concepts taught in ETL 105 and provides more advanced concert lighting operations, including lighting plot reading, followspot theory and operations, computerized controls, and large-scale mobile lighting systems. 2/3/0 Course fee charged
-
4.00 Credits
This course introduces lighting equipment and its uses. It focuses on lighting instruments, color theory, lighting control systems, computerized systems, and associate technologies. It emphasizes artistic, conceptual and collaborative elements. It also includes the emerging concepts of Architainment Lighting which uses lighting design principles and equipment in collaboration with architectural projects. 3/3/0 Course fee charged
-
2.00 Credits
This course introduces the principles of marketing and promotion associated with the entertainment business. Students learn about the creation of publicity materials, media outlets, Internet promotions, media relations, the preparation of a media kit, and a publicity campaign. 3/0/0
-
3.00 Credits
This course covers the process of creating a music CD, interactive CD or DVD, video, or a related entertainment technology project, which reflects the perspective of a producer. It introduces skills related to entertainment contracts and legal issues, financing the projects, and maintaining a budget. This practicum involves students in the budgeting, planning, implementation, marketing, and promotion processes for establishing an entertainment business. 3/0/0
-
3.00 Credits
This course introduces various types of small and large events for 50 to 500 people or more. Such events may include graduations, weddings, ribbon-cuttings, major gatherings, and celebratory occasions, which require videographers, and/or audio and public address engineers. It covers event planning and organization, budgeting and staffing, camera use, incorporation of audio and music, editing, use of music, copyright, video and DVD development, production, and post-production techniques. 3/0/0
-
4.00 Credits
This course introduces the basic concepts of acoustics in sound recording and reinforcement in studios and live venues. It covers the operation and use of sound system components, consoles, amplifiers, speakers, microphones, and other equipment. It includes hands-on learning experiences in operating sound systems for live events. 3/3/0 Course fee charged
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Privacy Statement
|
Terms of Use
|
Institutional Membership Information
|
About AcademyOne
Copyright 2006 - 2024 AcademyOne, Inc.
|
|
|