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Course Criteria
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3.00 Credits
(3)(Prereq: Admission to the Professional Program in Elementary Education) A constructivist approach to the study of research-based social studies teaching methods for the elementary grades. Particular attention is given to integrating the social studies with other content areas. F,S
Prerequisite:
Take EDEL*343(2116) EDEL*488 EDLL*471;
Corequisite:
EDEL*343 EDEL*388 EDEL*471
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3.00 Credits
(3)(Prereq: Admission to the Professional Program in Elementary Education)(Coreq: EDEL*343) EDEL*488 focuses on devloping instructional strategies for teaching science content as a means for achieving scientific literacy and understanding science inquiry. A broad range of science content is explored in the context of the NSES strands Nature of Science, Science as Inquiry, Science and Technology, and Science in Personal and Social Perspectives. Candidates are exposed to a variety of science teaching models with an emphasis on constructivism and integrated instruction in a community context. Throughout the course, class work is connected to the field experience. F,S
Prerequisite:
Take EDEL*343(9742);
Corequisite:
EDEL*343 EDEL*471 EDEL*481 EDEL*486
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3.00 Credits
(3)(Coreq: EDEL 467) The Elementary Education Seminar provides candidates with the content and support required for successful completion of the Elementary Internship and induction into the profession. F,S.
Prerequisite:
Take EDEL*467;
Corequisite:
EDEL*467
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3.00 Credits
(3 credits) This course explores the psychology and practices that promote student success in online learning environments. Students join a social media learning community that is sustained beyond the course where they share experiences and resources with others as they continuously reflect on the world around them and adapt to various learning modalities. In this course, students engage in activities designed to broaden mutual understanding of technical, ethical, legal, cultural, and security issues of online and hybrid learning and learning with technology. Course assessments include reflections and a final project to evaluate or design an online course. This course is open to all students, and assignments are differentiated to match a student's area of specializtion. F,S,Su
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3.00 Credits
This course's specific aims are:(1) to expand students' knowledge of the impact of technology on human learning and behaviors; (2) to explore how technology both affects and expresses humans' values; (3) to develop higher-level intellectual capabiities for responding critically to the use and development of technology; (4) to articulate an informed personal judgment to works in modern society and learning environments. The ultimate goal of this course is to prepare students to be informed and intellectual consumers of technology in the digital age. F,S.
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3.00 Credits
(3) Social media sites are often used as non-academic informal learning environments where knowledgable participants produce and share videos that teach Do-It-Yourself audiences how to perform practical tasks, such as change a tire, repair an appliance, cook a meal, perform a dance, conduct an exercise, apply makeup, and similar. This course explores how modern theories of visual design and multimedia cognition can be applied to adapted professional workflows for instructional video production using limted resources. The course scaffolds students to think critically in order to solve a variety of production challenges relevant to instructional design, script writing, set planning, talent management, camera operation, shot composition, audio capture, lighting design, timeline editing, and online publishing. F,S,Su
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3.00 Credits
(3 credits) This course emphasizes the application of models of instructional design to create learning or performance solutions for education and training settings. The course explores e-learning theory as a foundation for designing and developing effective instructional/training materials that reflect careful consideration of ethical, logical, historic, and cultural dimensions, and promote humanistic thought and expression in various modalities. This course focuses on instructional systems design knowledge to engage innovative thinking, active learning, interaction, participation, and collaboration in teaching and learning. F,S,Su
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3.00 Credits
(3 credits) This hands-on course examines technology tools and strategies to implement Esports in education and industry settings. The course uses a systems design approach to explore the hardware, software, and networking resources required for competitive gameplay, and includes field experiences to improve planning and management skills for hosting live events. F,S
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3.00 Credits
(3)(Prereq: Admission into the Spadoni College of Education Professional Program) Study of the theoretical and evidence-based foundations of literacy development and instruction from birth through grade three. Emphasis is placed on understanding the acquisition and interrelationship of literacy and language and instructional practices and environments that support expressive and receptive language development. F,S.
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3.00 Credits
(3 credits)(Prereq: EDLL*314) This methods course focuses on planning for and managing a developmentally appropriate PK-6 literacy classroom. Emphasis is placed on balanced literacy methods and research-based, learner-centered instructional strategies for integrating all language arts curriculum areas. F,S
Prerequisite:
Take EDLL*314(7017);
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