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FMK 204: Textiles
3.00 Credits
Southern New Hampshire University
Textile information pertinent to merchandising is included in this course. Analysis of fibers, yarns and weaves, fabric recognition, and a detailed study of natural and man-made materials are emphasized.
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FMK 204 - Textiles
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FMK 290: Fashion Mdse Internship
3.00 Credits
Southern New Hampshire University
The student shall have the option of working as a internship student anywhere in the United States or abroad during the summer between the first and second years, or working part-time in the Manchester area during the first semester of the second year. A minimum of 120 hours will be required.
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FMK 290 - Fashion Mdse Internship
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GAM 135: Interactive 3-D Virtual Envirn
3.00 Credits
Southern New Hampshire University
This course introduces students to the methods for manipulating objects using the ALICE virtual reality environment. Small student teams will develop an animation project for advertising, training, or a simple game. This will include a project proposal, storyboard development and defining the control sequence of the avatar/ objects to accomplish the objective.
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GAM 135 - Interactive 3-D Virtual Envirn
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GAM 207: Info Tech and Digital Games
3.00 Credits
Southern New Hampshire University
Introduction to digital games and information technology covers game genres and platforms, interface design, game implementation, artificial intelligence, business economics of the game industry, game marketing and design, e-collaboration, and e-commerce. Students learn how to use software packages to design and implement digital games and how to use the Internet to market and distribute digital games. The course includes a project which will culminate in the conception, design, and prototype of an original digital game. The course is designed for students who have an interest in IT and games, including original game concepts, design and implementation, and executive leadership in the game industry. Knowledge of computer programming is not required.
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GAM 303: Design of Virtual Game Environ
3.00 Credits
Southern New Hampshire University
This core topic addresses the fundamental ideas behind the design of electronic games as virtual environments. It touches on relevant formal fields such as systems theory, cybernetics, and game theory. Included are basics of interactive design, including interface design, information design and human-computer interaction. Emphasis is placed on how virtual game environments function to create experiences, including rule design, play mechanics, game balancing, social game interaction and the integration of visual, audio, tactile and textual elements into the total virtual game environment experience. Game documentation and play-testing are also covered.
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GAM 303 - Design of Virtual Game Environ
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GAM 305: Digital Game Development
3.00 Credits
Southern New Hampshire University
This course provides a technically well founded introduction to Game Programming with Visual Basic, C# and DirectX. On completing this course, the student will have acquired a fundamental understanding of the Windows API, DirectX, and the use of sprites, animation and audio in integrated 2D and 3D game environments.
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GAM 305 - Digital Game Development
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GAM 450: Artificial Intelligence
3.00 Credits
Southern New Hampshire University
This course explores contemporary tools and principles of artificial intelligence that focus on Web commerce applications and business intelligence in particular. Topics include mining data for business intelligence and collaborative software agents that utilize resources on the Web to carry out tasks for individuals and organizations. Offered as needed.
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GAM 450 - Artificial Intelligence
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GAM 465: Digital Multimedia Development
3.00 Credits
Southern New Hampshire University
This course presents digital multimedia theory and develops skills that meet the design and technical requirements of professionally created multimedia for World Wide Web commercial applications on a variety of platforms and Internet applications. Each student develops a professional portfolio consisting of CD-ROM material. Students also develop working Web sites that display their multimedia projects. Topics include sound, animation, video, interactivity and multimedia distribution. Offered as needed.
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GAM 465 - Digital Multimedia Development
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GAM 471: Sensory and AI 3D Modeling
3.00 Credits
Southern New Hampshire University
An introductory course in the concepts and applications of sensory and artifical intelligence in 3D modeling with animation. Students are introduced to the Blender 3D modeling suite where the concepts of motion sensing, vision sensing, audio sensing, tactual sensing, collision sensing, and other sensing parameters are presented. Model interactions with game controllers and their affects of game actuators such as game cameras, special effects and other game components are also introduced. AI integration with programming is explored to produce AI wrappers for resulting models. Students are shown the differences between simple mesh modeling and animation used in some nongame applications and the demands of intelligent armature and rigging.
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GAM 471 - Sensory and AI 3D Modeling
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GAM 480: Advanced 3D Modeling
3.00 Credits
Southern New Hampshire University
This course allows students to investigate any game design subject not incorporated into the curriculum. Offered as needed.
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GAM 480 - Advanced 3D Modeling
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