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  • 3.00 Credits

    3 Credits (3 Lecture 0 Lab 0 Shop) 3 Hrs/Wk (3 Hrs. Lecture) *15 wks This elective course is the second of two video game level design courses. It will provide an advanced look at the process of computer game design and programming. Topics will include graphics, game engines and their high-level APIs, behavioral control for characters, cutscenes, level design, gameplay, interface issues and the business, social and personal aspects of games. Classes will be a mix of lecture format, seminar format and working group meeting. See the schedule for relevant structure and dates. Rather than focusing on programming game engines, the course deals with the development of gameplay using the 3D gaming engine provided by Unreal Tournament, a commercial game engine. Programming for the course will involve using UnrealScript, the scripting language supported by UT. Students will form small teams early in the semester, pitch a level idea to the instructor and to the class, then spend the rest of the time in the course working on the development of the level itself. The final for the course will be the presentation of a working version of your level play-tested at a LAN party. Prerequisite: Completion of CPT 256.
  • 3.00 Credits

    3 Credits (3 Lecture 0 Lab 0 Shop) 3 Hrs/Wk (3 Hrs. Lecture) *15 wks This course builds on the foundation established with CPT 235 and prepares the student for a more in-depth knowledge of network communication, protocols such as TCP/IP and peripherals. Students will design a network, install server software, create domains, workgroups, users and trusts. Students will also create and apply user rights, privileges, file and print sharing and services. Server and data security will also be introduced. Prerequisite: CPT 235 or Faculty approval.
  • 3.00 Credits

    3 Credits (3 Lecture 0 Lab 0 Shop) 3 Hrs/Wk (3 Hrs. Lecture) *15 wks This course builds on the foundation established in CPT 235 and provides the student with a more in-depth knowledge of the TCP/IP networking protocol, firewalls, security tools, and various computer security techniques. This class is NOT a course in hacking to the extent that encourages illegal intrusion into other systems. The class enforces legal and security concepts to help computer professionals and enthusiasts prevent such occurrences. Several networking operating systems will be used, including Microsoft Windows and Linux. Students will enhance their knowledge and familiarity with these network operating systems, more advanced computer networking concepts, and security issues that surround these topics. Students will also experiment with various system services, such as Telnet, FTP and HTTP servers. In addition, students will research computer security topics and practice gained knowledge in a controlled environment. Demystifying the "hacking" world and providing a comfort with securing the popular network operating systems are the primary goals of this course. Prerequisites: CPT 235 or instructor approval.
  • 3.00 Credits

    3 Credits (3 Lecture 0 Lab 0 Shop) 3 Hrs/Wk (3 Hrs. Lecture) *15 wks This class is an introduction to Internet Information Server and Microsoft Exchange Server. This class will be a fast-paced, intense study in these two subjects. Students will begin preparation for the Microsoft Certified Systems Engineer (MCSE) exams. Prerequisites: CPT 235 and 266. CPT 266 may be taken concurrently, with permission of the instructor.
  • 3.00 Credits

    3 Credits (1 Lecture 2 Lab 0 Shop) 5 Hrs/Wk (1 Hr. Lecture. .4 Hrs. Lab)) *15 wks Students taking this course will use all of the hardware and networking skills they have accumulated thus far to create realistic networks that duplicate the types of hardware, software, configuration, setup, and troubleshooting problems they might encounter in a real employment scenario. Students will begin the semester by building the platform computers from parts, and culminate with final configuration and troubleshooting of user account, rights, and applications. Students will perform all cabling, install all hardware, install all operating systems and applications, and troubleshoot their own problems with assistance from the instructor. Co/prerequisites: CPT 266, at least one networking elective, permission of the instructor.
  • 3.00 Credits

    3 Credits (3 Lecture 0 Lab 0 Shop) 3 Hrs/Wk (3 Hrs. Lecture) *15 wks Students taking this course will explore selected topics in Information Technology that are relevant at the time of delivery. This course will not address subject matter currently offered within other CPT courses. Since the topics will change from year to year, students should check with the instructor to obtain more in-depth information on the topic offered for that given time period. Prerequisites: CPT 235 (Introduction to Networking) and 2nd year standing.
  • 3.00 Credits

    3 Credits (3 Lecture 0 Lab 0 Shop) 3 Hrs/Wk (3 Hrs. Lecture) *15 wks This course is designed to provide an overview of the legal system in America, including the history and evolution of law enforcement and the criminal law, to the present status of the criminal justice system. Topics discussed will include the purposes and goals of the criminal justice system; the history and evolution of the criminal law and the legal process; the role of law enforcement in a democratic society; the balancing of individual rights versus the protection of society; the manner in which the criminal justice system confronts terrorism; and the development and current status of justice policy. The course will examine in significant detail the three primary components which comprise the criminal justice system: law enforcement, adjudication, and corrections. Juvenile justice and its purposes and goals will also be discussed.
  • 3.00 Credits

    3 Credits (3 Lecture 0 Lab 0 Shop) 3 Hrs/Wk (3 Hrs. Lecture) *15 wks This course is designed to provide an overview of the historical background of corrections. Topics discussed will include: the goal and purposes of corrections; the various past and current philosophies of corrections; the concepts and issues that determine the necessity for the development of the Maine Correctional Standards; the legal issues in corrections; the principles and issues of the Constitutional Law as it pertains to the 1st, 4th, 8th, and 14th Amendments and the rights of inmates; the structure and functions of incarceration; Probation and Parole Agencies, Management and treatment programs; and the differences between.
  • 3.00 Credits

    3 Credits (3 Lecture 0 Lab 0 Shop) 3 Hrs/Wk (3 Hrs. Lecture) *15 wks This course deals with the application and philosophy of criminal law, with a focus on the applicability of the statutory law. The goals and purposes of the criminal justice system will be examined. The formulation of the substantive law and limitations on that authority will be studied.
  • 3.00 Credits

    3 Credits (3 Lecture 0 Lab 0 Shop) 3 Hrs/Wk (3 Hrs. Lecture) *15 wks This course will examine individual rights under the Constitution, with a concentration on the due process rights of criminally accused persons. The focus will be on United States Supreme Court cases, from the revolutionary "Warren" era to the present, and the development of the doctrine of due process in the criminal justice system in America. The course will examine in significant detail how the construction, interpretation and application of the standards set by the Court impacts justice policy as well as the lives of the average citizen. Prerequisite: CRJ 101.
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