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Course Criteria
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4.00 Credits
An introduction to media courses. Overview of the key skills, knowledge structures of the media industries, the content those industries produce, and effects of that content on individuals and society.
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4.00 Credits
Theory and research in communication in groups, teams, and work units in a variety of organizational contexts. Includes sections in which students observe and analyze communication processes in small group projects and exercises.
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4.00 Credits
Survey of theory and research in interpersonal communication, including social and intimate relationships and conversational interaction.
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4.00 Credits
Social psychology of language and communication examined from the "social identity approach." From this perspective, which claims that our attributes, beliefs, and behaviors flow from our self-conceptions as group members, we investigate concepts such as stereotyping, power, and CMC.
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4.00 Credits
Review of theories and empirical research on structure and function of nonverbal messages in interaction, including body and facial gestures, paralinguistics, touch, territory, environment, and physical appearance. Students conduct and report original studies or applied research projects on nonverbal communication.
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4.00 Credits
The effects of media communication on individual cognitive processes and the social environment. Emphasis on media effects on individual attitudes, family interaction, children, perceptions of minorities, sex-role stereotyping and other outcomes.
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4.00 Credits
Examines the role that mass media institutions play in society. The history and functions of various media are explored from contrasting social and political viewpoints, with empirical theory and research used where possible to support and/or challenge these viewpoints.
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4.00 Credits
Examines cognitive, emotional, social, behavioral processes and effects of interactive media. Students apply theories of communication, psychology, and human-computer interaction to the design of content for computer-based media (Internet, interactive games, portable wireless devices, smart toys, interactive television).
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4.00 Credits
Applies theories of interpersonal, group, organizational and community communication to understanding Internet communication and its social implications. Explores Internet's historical, technical, relational, economic, legal, political, and social dimensions.
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4.00 Credits
Analysis and synthesis of current persuasion theory to understand how messages influence attitudes and behaviors. Topics covered include: theories for altering attitudes and behaviors, the persuasion process, and the use of persuasion in applied contexts.
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