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Course Criteria
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3.00 Credits
Video Games With Game Engines Prerequisite: CSC 210 Examines computer programming of video game design and computer language concepts such as structured and object-oriented design, data structures, even-driven design and user interface design. 3.000 Credit Hours 3.000 Lecture hours Levels: Undergraduate Schedule Types: Lecture School of Arts and Sciences College Mathematics & Computer Science Department
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3.00 Credits
Computer Graphics Prerequisites: CSC 210 and MAT 130 or higher The course presents the introductory principles of design, application, and implication of computer graphics systems. The course uses an integrated approach to two-dimensional and three-dimensional graphics. 3.000 Credit Hours Levels: Undergraduate Schedule Types: Lecture School of Arts and Sciences College Mathematics & Computer Science Department
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3.00 Credits
Introduction To Theory of Computing Pre-requisites: CSC 210 and MAT 230 This course introduces students to the concepts of formal languages and automata theory, which form the foundations of theoretical computer science. The treatment is mathematical, but the point of view is that of Computer Science. By learning formal languages and automata theory you will better understand the relationship between the generation of languages by grammars and their acceptance by machines (computers). 3.000 Credit Hours 3.000 Lecture hours Levels: Undergraduate Schedule Types: Lecture School of Arts and Sciences College Mathematics & Computer Science Department
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3.00 Credits
Data Structures Prerequiste: CSC 231 This course is an introduction to the fundamental concepts of data structures and the algorithms. Topics include recursion, the underlying philosophy or object-oriented programming fundamental data structures (including stacks, queues, linked lists, hash tables, trees, and graphs), and the basics of algorithmic analysis. 3.000 Credit Hours 3.000 Lecture hours Levels: Undergraduate Schedule Types: Lecture School of Arts and Sciences College Mathematics & Computer Science Department
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3.00 Credits
Design And Analysis Of Computer Algorithms Prerequisite:CSC 231, CSC 330, MAT 230 This course is an introduction to the design and analysis of computer algorithms. The emphasis is on general algorithm design techniques such as divide-and conquer, dynamic programming, the greedy method, and heuristic search. Also emphasized is the applications of these techniques in solving real problems that arise frequently in computer applications. The course will include the analysis of algorithms in terms of time and space complexities. 3.000 Credit Hours 3.000 Lecture hours Levels: Undergraduate Schedule Types: Lecture School of Arts and Sciences College Mathematics & Computer Science Department
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3.00 Credits
Computer Networks And Distributed Processing Prerequisite: CSC 231 This course examines techniques for transmitting information over a variety of communication structures. This course investigates performance issues of networks both deterministically and stochastically. The course considers the consequence that the distributed character of all network problems has on their difficulty. The course considers the ways in which these issues are addressed by current networking protocols such as TCP/IP, Ethernet, and Appletalk. Three hours lecture; One hour laboratory 4.000 Credit Hours 4.000 Lecture hours Levels: Undergraduate Schedule Types: Lecture, Online School of Arts and Sciences College Mathematics & Computer Science Department
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3.00 Credits
Lans, Mans, And Internetworking Prerequisite: CSC 330 Further investigation of the programming of computer networks and distributed systems. This course focuses TCP IP Server technology. Three hours lecture; One hour laboratory 4.000 Credit Hours 4.000 Lecture hours Levels: Undergraduate Schedule Types: Lecture, Online School of Arts and Sciences College Mathematics & Computer Science Department
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3.00 Credits
Network Management And Administration Prerequisite: None This course focuses on the problems, solutions and limitations associated with the configuration management, administration and maintenance of communications networks. This course considers a "hands-on" approach with several heavy practical applications. Important standards such as SNMP and CMIP are emphasized. Additional topics include: configuration management, security and accounting management. Three hour lecture; One hour laboratory 4.000 Credit Hours 4.000 Lecture hours Levels: Undergraduate Schedule Types: Lecture School of Arts and Sciences College Mathematics & Computer Science Department
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3.00 Credits
Programming Languages And Translation Prerequisite: CSC 231, MAT 230 This course is an introduction to the design and implementation of programming languages and the basic concepts of language translation. Topics include syntax, semantics, parsers, binding, scopes, parameter passing, control structures, and run-time environments. Various programming paradigms will also be examined to illustrate these principles. 3.000 Credit Hours 3.000 Lecture hours Levels: Undergraduate Schedule Types: Lecture School of Arts and Sciences College Mathematics & Computer Science Department
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3.00 Credits
Database And Information Management Prerequisite: CSC 330 The task of organizing large volumes of information of potentially different kinds is a daunting one. Typically, resolution of the associated problems depends on the use of an underlying database technology, often involving networking. This course and addresses the theoretical, technical and social issues involved, as well as the use of information for intelligent decision-making. 3.000 Credit Hours 3.000 Lecture hours Levels: Undergraduate Schedule Types: Lecture School of Arts and Sciences College Mathematics & Computer Science Department
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