Course Criteria

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  • 3.00 Credits

    Prerequisite: Film/Television 70H. Two hours lecture, three hours laboratory. Drawing and art direction workshop for animators, concentrating on expanding storyboards into full layouts. Development of visual style for an animated film production. Design of props and backgrounds, utilizing one-point, two-point and three-point perspective, and including simulation of elaborate camera movements. Drawn representation of telephoto or wide-angle lens perspective and depth of field.
  • 3.00 Credits

    Two hours lecture, two hours lecture-laboratory. Principles of soundtrack design to accompany the unique properties of the animated image. Aesthetics and techniques of film music. Recording, editing and mixing of voice, music and sound effects using location, studio and library sources. Methods of lip-synched character dialogue, musical synchronization to animation, and sound effects ambiences.
  • 3.00 Credits

    Two hours lecture, two hours lecture-laboratory. Investigation of the fundamental principles of movement and timing when animating characters or objects, progressing from simple to complex motion. Experience in creating character weight, power and emotion; portraying the forces of nature in "effects" animation and manipulating the quality of the line and the image. Closeanalysis of the animation technique in exemplary professional films.
  • 4.00 Credits

    Advisory: Film/Television 66 and/or 69; English Writing 1A or English as a Second Language 5. Fours hours lecture. Conceptual development and scriptwriting for animated film. Contrast of the role of the treatment and the script in animation to that in live-action production. Comparison of screenplay formats for television, feature films and short forms. Examination of structure and characterization in dramatic narrative. Investigation of methodology and structure in nonfiction forms of animation.
  • 3.00 Credits

    (Formerly Film/Television 70.) Advisory: Film/Television 66 and/or 69. Two hours lecture, two hours lecture-laboratory. (May be taken two times for credit.) Methods of planning and designing animated films using the storyboard technique. Focus on translating concepts into visuals, selecting camera angles and choosing editing style. Exploration of animation's unique cinematic vocabulary and its potential for personal expression, social advocacy and/or literary adaptation.
  • 3.00 Credits

    Prerequisite: Film/Television 66A, 69, 84A or consent of instructor. Two hours lecture, two hours lecture-laboratory. (Film/Television 71 may be taken up to six times, not to exceed 18 units, as course content is different each time it is offered.) Practice in refinement of animation motion design and timing. Development of initial concept stages for a short personal film in any style of animation (e.g. drawn), stop-motion or computer, suitable for public screening, including Creation of storyboards, character models, soundtracks and motion tests. Course content and lecture-demonstration material are driven by student projects and change completely each quarter.
  • 3.00 Credits

    Prerequisite: Film/Television 71. Two hours lecture, two hours lecture-laboratory. (Film/Television 72 may be taken up to six times, not to exceed 18 units, as course content is different each time it is offered.) Creation of visual and audio elements for production of a personal film in any style of animation (e.g. drawn), stop-motion or computer, which can serve both as the student's diploma film and as a professional portfolio piece. Investigation of career options and marketing strategies as they pertain to each project. Formulation of portfolios and demo reels. Course content and lecture-demonstration material are driven by student projects and change completely each quarter.
  • 1.00 - 2.00 Credits

    Animation Production Laboratory
  • 1.00 Credits

    No course description available.
  • 2.00 Credits

    No course description available.
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