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Course Criteria
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5.00 Credits
Credits: 5 Wkly hrs: 4 hours Lecture, 2 hours Lab An introduction to basic digital photography, including historical background, equipment, shooting techniques, lighting, scanning, manipulation, and output (web or print).
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5.00 Credits
Credits: 5 Wkly hrs: 4 hours Lecture, 2 hours Lab Intermediate instruction and practice in digital photography, including background, equipment, shooting techniques, lighting, scanning, manipulation, and output (web or print). Prerequisite: IMM 136 or permission of instructor.
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5.00 Credits
Credits: 5 Wkly hrs: 4 hours Lecture, 2 hours Lab An introduction to the Adobe InDesign software to include integration with PhotoShop and Illustrator. The course will focus on industrystandard page layout design including creating masterpages and templates, digital design concepts, integration of applications, and creating effective publications. Prerequisite: OFTEC 110 or instructor approval.
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5.00 Credits
Credits: 5 Wkly hrs: 4 hours Lecture, 2 hours Lab Students learn basic Illustrator program skills to create computer art targeted to their own fields of study.
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5.00 Credits
Credits: 5 Wkly hrs: 4 hours Lecture, 2 hours Lab Overview of electronic music devices and systems; introduction to sound, synthesis, MIDI and waveloops; clip-based music creation and integration with multi-media. (Formerly MUSIC 154)
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5.00 Credits
Credits: 5 Wkly hrs: 4 hours Lecture, 2 hours Lab Advanced MIDI and Wave-based composition, sound design using FM and Sampling synthesis, mixing rendering and integration of music files with multi-media projects. (Formerly MUSIC 155) Prerequisite: IMM 154 or permission of instructor.
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5.00 Credits
Credits: 5 Wkly hrs: 4 hours Lecture, 2 hours Lab Study of color management, profile manufacturing and calibration issues associated with multimedia equipment and image quality replication.
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5.00 Credits
Credits: 5 Wkly hrs: 4 hours Lecture, 2 hours Lab Students from various media disciplines use manual and digital processes to create portfolios targeted to their own particular areas of study.
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5.00 Credits
Credits: 5 Wkly hrs: 4 hours Lecture, 2 hours Lab An introduction to Maya animation software for various modes of game production using game interface theory and proper workflow. Prerequisite: ART 106, 107, 220, IMM 120.
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5.00 Credits
Credits: 5 Wkly hrs: 4 hours Lecture, 2 hours Lab Uses of 3D Studio Max software for game production, including game interface and the proper workflow and follow through for game art production. Prerequisite: ART 106, 107, 220, IMM 120.
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