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Course Criteria
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3.00 Credits
Students continue to translate line, shape, and value as it relates to the two-dimensional surface, and expand on black and white media to include color. Students draw from observation and extend that knowledge to include manipulating subject matter by simplifying and abstracting objects. Students break down still life to basic forms and describe it through planes and geometric structure, as well as building up forms to create invented drawings. When looking at surface value, students study how different textures and patterns affect the value. Students study perspective more in-depth, including three-point perspective, perspective of cast shadows, and foreshortening. Open to non-majors with permission. Prerequisite: DE 121
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2.00 Credits
Color Theory exposes students to color perception and manipulations, basic color systems, and color interaction. Students develop a practical color vocabulary, and explore mixing and application as visual exercises in a variety of media. Open to non-majors with permission.
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2.00 Credits
Through lectures, demonstrations, and handson projects, students learn the basics of digital image manipulation using Adobe Photoshop. Students create digital paintings from scratch, and manipulate and enhance photos to achieve any effect. Skills include layering, masks, filters, painting, color correction, printing, and retouching. Open to non-majors with permission.
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2.00 Credits
Through lectures, demonstrations, and handson projects, students learn the basics of digital drawing using Adobe Illustrator. Students explore concepts such as vectors, shapes, line, text, layout, color calibration, and printing. Projects introduce the integration of graphics and photos for a wide range of industry applications. Open to non-majors with permission.
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2.00 Credits
Through lectures, demonstrations, and handson projects, students learn the essentials of page layout using Adobe InDesign. Students create multi-page publications, combining type with images created in Adobe Photoshop and Illustrator. Projects introduce layering of content, typography, composition, and output. Open to non-majors with permission.
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2.00 Credits
This course is an introduction to digital 3D computer graphics. Students create digital 3-dimensional objects and environments. Students explore the process of development from a conceptual idea to virtual reality using industry standard techniques and terminology. Projects include modeling, lighting, materials, camera and object animation, and post-production. Open to non-majors with permission.
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3.00 Credits
This studio course focuses on refining the student's ability to understand and utilize visual language. The theory of semiotics provides a framework for image analysis and visual experimentation. Projects emphasize research, analysis, critical thinking, and concept development. Open to non-majors with permission. Prerequisite: DE 102
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3.00 Credits
This studio course expands the theoretical concepts developed in DE 201/Visual Communications. Projects focus on mapping semiotic relationships and an exploration of the visual language of cartography. Students examine the visual vocabulary defining our culture, and experiment with communicating challenging conceptual ideas. Open to non-majors with permission. Prerequisite: DE 201
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3.00 Credits
This studio course expands the theretical concepts developed in DE 201/Visual Communications. Projects focus on both temporal and spatial metaphors for time-based media, including motion graphics, interactive design, and gaming design. Through hands-on projects, supported with lectures, students explore a variety of conceptual approaches to communicate narrative and non-narrative forms of visual expression. Open to non-majors with permission. Prerequisite: DE 201
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3.00 Credits
This studio course introduces students to the language of the built environment and its spatial and formal elements. Students analyze and explore the dual nature of space as both functional and expressive, and investigate how the built environment communicates both statically and dynamically over time. Design exercises evolve from the exploration of the expressive potential of the more abstract elements of the built environment to their sequential ordering and composition into forms and spaces. Open to DE Majors only. Prerequisite: DE 102
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