Course Criteria

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  • 3.00 Credits

    This course is intended to introduce the student to the terminology, theory, applications, and problems involved in the area of computer networking. The current technology and architectures in use will be studied. In addition, an overview of the various network types and design approaches will be presented. The student will be expected to investigate a particular local-area network (LAN) design and present it to the class. Prerequisites: at least 3 hours of CSC coursework at or above 200- level. Three hours, three credits.
  • 3.00 Credits

    The course is the second course is a sequence of three networking courses. Understanding how to administer a network is a vital element in preparing for a career in the field of networking. Topics covered in this course include setting up and configuring a Microsoft Windows server, managing users and user groups, granting rights and privileges, configuring and managing network resources, managing day-to-day traffic issues, back up methods for servers, tcp/ip protocol, allocating ip addresses, and subnetting a network using a bank of ip addresses. Students will be researching the Internet as well as following technical instruction manuals in order to complete hands on assignments. Prerequisite: CSC 440 Three hours, three credits.
  • 3.00 Credits

    The course is the third course in a sequence of three networking courses. Installation and configuration of hardware is one of the most important aspects of networking. Students in this course will learn to evaluate, install, and configure commonly used hardware on today's networks. Hardware studied included: network interface cards, hubs, routers, and switches. a large portion of the course will be devoted to router and switch configuration. Network security will be covered including types of network security attacks and methods for securing the network. In-class instruction, hands-on labs, researching the Internet as well as following technical instruction manuals will all be used. Prerequisite: CSC 441 Three hours, three credits.
  • 3.00 Credits

    This course introduces students to computer game development. It uses C++, Windows with MFC, and the OpenGL game development system. The course includes a study of gaming data structures and the mathematics and physics of games as well as specific OpenGL techniques. A game development project accounts for 40% of the course grade. Prerequisites: CSC 410 or equivalent experience and MTH 211 and 311. Three hours, three credits.
  • 3.00 Credits

    Simulation is a modeling technique that provides a way to observe a system in action. This course is meant to introduce the student to computer simulation as a research and decision-making instrument. Focus will be on event scheduling and process interaction. The course will focus on relationship in model representation, the model development process, and the model life cycle. Prerequisites: MTH 206 or 208 and any programming language. Three hours, three credits.
  • 3.00 Credits

    (see MTH 498) Three hours, three credits.
  • 3.00 - 9.00 Credits

    Internships are normally spent off-campus in work situations or voluntary service activities. They are carefully supervised and are designed to provide experience in areas related to academic coursework. Three to nine credits.
  • 1.00 Credits

    Using Learning Express computer software, this course helps students prepare for college-level work in math, reading, and/or writing. In this computer-based learning of skills and strategies class, students must successfully complete two of the three sections (math, reading, writing). One hour, credit not for graduation.
  • 2.00 Credits

    Students who enter Ferrum College with weak reading skills as determined by institutional testing, standardized testing, and high school records should develop basic competencies in a course specifically designed to address perceptual training, reading techniques, reading college texts, and vocabulary development. In addition to ordinary class time, CSK 094 requires two hours of additional work outside of class for each hour spent in class. Three hours, credit not for graduation.
  • 2.00 Credits

    Offers incoming freshmen an opportunity to adjust to living and learning in a college community. Offered in the summer, this intensive, team-taught course focuses on study strategies, co-curricular/ residential life, and basic competencies in composition and mathematics. Three hours, two credits.
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