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Course Criteria
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3.00 Credits
This course is an overview of the major movements and theoretical concepts of 20th-century design. Discussion includes the societal and environmental aspects - politics, economics, science and technology, psychology, etc. - that shape the greater context for architecture, interiors and the allied arts. Examples are analyzed, using the objects themselves, as well as the writings that the creators have left behind. Prerequisite: AHIST- 305
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3.00 Credits
This course will introduce students to the practice of animation and the various techniques employed in its production. Short exercises involving hand-drawn, stop-motion and other non-digital means will serve to expose students to the fundamental concepts involved. Students will then apply these concepts to their digital toolkit in order to create a longer final project. Prerequisite: DSGNFND- 203
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3.00 Credits
This course will seek to give students a strong foundation in storytelling. Emphasis will be placed on visual storytelling, as the storyboard is the script for animation. In addition to story structure, students will explore screen composition and editing as means of relating narrative content. The class will consist of several storyboard exercises, culminating in the production of an animatic, a filmed version of the storyboard with a soundtrack. Prerequisite: ANIM-201
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5.00 Credits
This major studio course explores time and motion in the creation of primarily graphic narratives. The techniques of abstraction, motion typography and musical synchronization are studied in the context of increasingly complex projects. A major aspect of the course will be the screening of both abstract films and reels from contemporary motion graphics films. Prerequisite: ANIM-202
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3.00 Credits
This course will give students a foundation in the concepts and techniques of 3D modeling and rendering. Specific attention will be paid to modeling environments, objects and characters. Students will explore polygonal, NURBS and subdivision- surface modeling and their respective workflows. Prerequisite: ANIM-202
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3.00 Credits
This course builds upon the concepts learned in 3D modeling to include animation and character setup. Special attention will be given to applying the techniques of traditional character animation to this contemporary medium. Projects will range from short animation exercises to a longer, character- driven piece. In addition, the class will view and discuss current and classic animated film. Prerequisite: ANIM-307
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5.00 Credits
This class explores the concepts covered in Motion Graphics I but with the introduction of 3D graphics and video as elements of motion graphics. In addition, the mediums of dance, photography, architecture and painting will be discussed as possible inspirations. Prerequisites: ANIM-301, ANIM-307
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5.00 Credits
This class will allow students to delve deeper into areas covered in prior 3D classes. Topics include advanced modeling techniques, character setup, special effects, dynamics, lighting and rendering. The creation of a character interacting with its environment will drive the projects in this class. Prerequisite: ANIM-308
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3.00 Credits
This course focuses on preparing the student to create a short film in the Spring. The pre-production phase includes conceptualizing the story, writing the script and creating storyboards. In the process of preparing, students will also learn to schedule, budget and distribute their film. At the end of the semester, the student will have a completed animatic from which production can start in the Spring. Prerequisites: ANIM-308, ANIM-312
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5.00 Credits
In their final semester, students are required to produce a short film. Students will realize the concepts they explored in the Capstone Preparation course. Prerequisites: ANIM-407, ANIM-497
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