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Course Criteria
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3.00 Credits
ART 215 further expands the foundation of the Painting I course to introduce a broad variety of technical approaches, format sizes, and subject matter, and to show the many possibilities that exist in the painting medium. Students will enlarge their understanding of painting as a medium, explore various aspects of color theory, and study and integrate a variety of compositional devices to achieve stronger impact. Students will gain an understanding of the interrelationship between hue, value, and saturation and explore how they are manipulated to achieve specific effects and continue their self-expressive development.
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3.00 Credits
In this course, students will build upon photographic practices learned in Digital Photography I. Knowledge of historical/contemporary masters of photography as well as current photography industry standards will be expanded upon. Student will further explore their utilization of RAW files & be introduced to the use of flash. They will also learn advanced retouching and composite post-production skills with industry-standard software. Students will produce a portfolio of images from their semester's work.
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3.00 Credits
Builds on the techniques, concepts and methods of construction presented in the first level of this craft. The elements of line, form, texture and color will be redefined and pursued in greater depth. Emphasis given to content and meaning. A review of the previous readings, studio projects and critiques will be used to promote greater understanding. Assignments made on an individual basis. The processes include inlay, repousse, forging, lamination, oxidation, enameling, centrifuge, setting and fabrication. Personal expression and the development of excellence in craftsmanship are of paramount importance.
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3.00 Credits
Students will utilize the tools presented in previous courses to develop an interactive, educational multi- media product. The students will work in teams to develop a computer-based instructional product for a real-world client.
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3.00 Credits
In this course students will utilize commercial studio lighting techniques for product, food and portraits images. Students will learn and demonstrate uses of the technical aspects of studio lighting, techniques of commercial photography for advertising, and lighting equipment. Students will learn to capture commercial images in both a studio and on-location environments. Lighting modifiers such as soft boxes, reflectors and umbrellas will be utilized. Student will produce finished conceptual advertising images for critique, projects, and portfolio.
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3.00 Credits
Follows the basic areas of exploration included in the Ceramics I course. Hand-building and wheel-thrown projects will be created. Emphasis on improving the basic skills and learning to be more sensitive to form and shape.
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3.00 Credits
ART 235 provides opportunities for students to gain a better understanding of the processes and concepts presented in ART 135. Students will be encouraged to develop systems of working with armatures and using additive and subtractive methods. This course introduces the various tools used to sculpt and emphasizes understanding the major traditions and contemporary movements in sculpture and design.
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3.00 Credits
This course immerses students in the theories and practice of desktop publishing using industry standard software. Students will incorporate raster and vector artwork along with typography to produce professional layouts for newspapers, magazines, books, posters, brochures and electronic media. This course will be used for produce portfolio work that students can use when seeking employment or admissions to four-year institutions.
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3.00 Credits
This course examines the principles of animation in order to give students a basis for creating interesting, entertaining, and natural-looking movement. Students will learn foundational animation principles, taught through 2D animation techniques, and later reinforced using 3D computer animation concepts. In addition to using time-tested tools of traditional animation, students will utilize modern, advanced animation features of leading professional animation software, including Autodesk Maya.
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3.00 Credits
This course provides the students with the knowledge and practical experience needed to create effective and efficient interactive animations and websites from concept to development using Adobe Flash. Instruction in vector, raster, and animated graphical elements, as well as the scripting needed to make these elements interactive, will be emphasized. Students will build their portfolios by utilizing Adobe Flash to design vector-based, animated, interactive projects. Students will need prior programming or scripting experience to be successful in this course. Addititionally, knowledge in raster image creation and manipulation via Adobe Photoshop, though not necessary, may be beneficial to students.
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