Course Criteria

Add courses to your favorites to save, share, and find your best transfer school.
  • 3.00 Credits

    This course examines principles, tools, and techniques utilized in the design of motion graphics. Discussions focus on creating animated shapes, imagery, video, and text, all of which form the basis of motion graphics projects. Emphasis is also placed on creating dynamic and visually interesting moving pieces, including logo animations, kinetic typography,and title sequences, through the use of Adobe After Effects. Students develop finished, rendered works capable of delivery on CD, DVD, Broadcast, and the Worldw Wide Web. Although not necessary, knowledge of Adobe Photoshop may be beneficial to a student enrolling in this course.
  • 3.00 Credits

    This foundation course provides instruction in the basic concepts and techniques of drawing through the examination seeing and understanding the fundamentals of structure, composition, form, shape, space, and value. Course content primarily focuses on developing perceptual skills for observing and drawing the illusion of the natural, three-dimensional world on a two-dimensional world surface. Drawing subject matter includes studies of nature, still-life, the human figure, and perspective. Various media are used including graphite and charcoal.
  • 3.00 Credits

    This course will explore the additive and subtractive color theories and their practical applications across artistic disciplines. Color-aid papers, mixed media collage, pigment as well as digital media oral presentations will serve as the basic media used in this course. Some of the topics covered will be an in-depth study of the basic properties of color, the psychological and expressive qualities of color and the symbolic and cultural content of color. This is a studio art course that will be project based.
  • 3.00 Credits

    Through the intense work of drawing the figure, students develop an understanding of the human body in all its aspects--what the body is, what it is made of, how it moves, and how it exists in space. The student's abilities in drawing and seeing reach a more advanced skill level through this experience. By utilizing a live model whose pose begins as simple shapes and becomes more complex as the student's skill develops. The nude figure will also be explored to ensure the full understanding of the form as well as proper anatomical proportions.The course begins with a series of gesture drawings and end with extended poses. References to historical masters are presented.
  • 3.00 Credits

    Painting I is a foundation course that includes basic instruction in form, color, value, composition, and historical material. The medium is acrylic paint. Painting I focuses on perceptual and conceptual development with regard to visual problem solving through representational and abstract painting techniques. The emphasis will be on paintings that explore the interpretation of various subjects. Painting I students are encouraged to produce a series of painting that include personal expression.
  • 3.50 Credits

    This course teaches students techniques for creating two-dimensional, pixel-based and vector graphics to be used in interactive games and simulations. This course focuses on both static and animated sprites to be incorporated into games and simulations, as well as techniques for computer-assisted and scripted animation. Playable 2D games will be developed from inception to completion within Adobe Flash. This course is paired with CIS 118-Games and Simulation Programming Fundamentals as a learning community.
  • 3.00 Credits

    This course will serve as an exploration of the fundamental principles, techniques and application of digital-camera based image creation. Students will learn skills necessary to capture digital images by use of proper exposure settings for aperture, shutter speed, metering, color and light balance, composition, lighting, manual techniques, and editing. The course will include lecture, demonstration, assignments (in and out of the classroom), readings, critique, and critical issues in photography.
  • 3.00 Credits

    Acquaints student with basic jewelry and metalsmithing techniques. Special emphasis placed on a variety of methods of construction. Jewlery considered in a fine arts context in terms of form, color and content. Assigned readings, studio projects and weekly critiques will help students develop a better understanding of this area of concentration.
  • 3.00 Credits

    An introduction to the software being utilized in the current Computer-Generated Design industries, the course focuses on the generation of vector-based graphical elements common in computer-generated logo designs and advertisements. The students will build their portfolios by utilizing Adobe Illustrator to design CG visuals for use in various projects, including, but not limited to, print and web advertisements, motion graphics, and multimedia enhanced designs.
  • 3.00 Credits

    Provides instruction that will enable the student to gain a progressive understanding of form and to develop skills in this craft. Beginning throwing and hand-building projects will include the use of stoneware and porcelain clay. Projects will include the creation of functional and non-functional ware.
To find college, community college and university courses by keyword, enter some or all of the following, then select the Search button.
(Type the name of a College, University, Exam, or Corporation)
(For example: Accounting, Psychology)
(For example: ACCT 101, where Course Prefix is ACCT, and Course Number is 101)
(For example: Introduction To Accounting)
(For example: Sine waves, Hemingway, or Impressionism)
Distance:
of
(For example: Find all institutions within 5 miles of the selected Zip Code)
Privacy Statement   |   Terms of Use   |   Institutional Membership Information   |   About AcademyOne   
Copyright 2006 - 2024 AcademyOne, Inc.