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Course Criteria
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3.00 Credits
This course is a study of the principles of software engineering and various programming methodologies as applied to the development of large, complex software systems. Top-down, structured design and programming will be emphasized. There will be practice in the construction of a large software system. This course is usually offered in the fall. This is a programming intensive course.
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3.00 Credits
This course is an introduction to natural language processing in Computer Science. There will be a review of elementary text, tree, and graph processing and an introduction to syntactic and semantic processing. Syntax: Backus-Naur grammars, sentence generation/recognition, augmented transition networks, parsing strategies. Semantics: case grammar theory, frame theory. There will be case studies of current systems as well as programming practice. This course is usually offered in alternate years.
Prerequisite:
CPSC130 AND CPSC131 AND CPSC141 AND CPSC330 AND CPSC230 AND CPSC250
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3.00 Credits
This course introduces the student to the methods and techniques involved in translating high-level languages such as ADA and C into executable machine code. Topics include study of lexical scanning, parsing, symbol table construction, object code generation, and optimization. The bulk of the student activity is spent writing a compiler for a substantial subset of the ADA or C language. This course is usually offered in alternate years.
Prerequisite:
CPSC130 AND CPSC131 AND CPSC230 AND CPSC232 AND CPSC250 AND CPSC340
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3.00 Credits
This course covers a number of advanced topics in the Internet and web programming domain including: client-server architectures, web services, service-oriented architectures, cloud computing, and mobile web applications. This is a programming intensive course which focuses on applying these technologies to design a web based application, with emphasis on optimizing the performance of the end product. The student will be required to implement a team project using one or more of these technologies.
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3.00 Credits
This course provides students with a comprehensive introduction to computer game design principles, techniques, and algorithms. It covers the following areas of computer game design: game concept development, user interface design, graphics (2D, 3D, animation, and advanced techniques), game physics, real-time interaction, intelligent characters, and software engineering considerations. During the course, each student will develop a functional, live-action computer game for the PC/Windows-XP platform.
Prerequisite:
CPSC130 AND CPSC131 AND CPSC230 AND CPSC250 AND CPSC340
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3.00 Credits
This course is an introduction to the problems, concepts and techniques involved in computer systems which must monitor and control external devices or events. This includes techniques and hardware for data collection and control functions. Applications discussed will include microprocessor controlled intelligent devices and process control. This course is usually offered in alternate years.
Prerequisite:
MATH141 AND CPSC130 AND CPSC131 AND CPSC141 AND CPSC232 AND CPSC340
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3.00 Credits
This course gives students a foundation in the study of data communications and computer networking. Topics covered will include basic data communications, Open Systems Interconnect (OSI) Model, Local Area Networks (LAN), and common communications standards. This course is usually offered in alternate years.
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3.00 Credits
This course is intended for students who are interested in understanding and developing application projects with an object-oriented programming language such as Java in distributed computing environments. The course begins with a brief introduction to object technology with programming and introduction to computer networking, and is followed by understanding and developing programs in the server/client model, Remote Method Interface (RMI), and Common Object Request Broker Architecture (CORBA).
Prerequisite:
CPSC335 AND CPSC445
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3.00 Credits
This course is an algorithmic approach to the mathematical theory of graphs and their applications. Path problems, covers, network flows and other problems will be formulated in graph theoretical terms and solutions will be programmed. This course is usually offered in alternate years. This is a programming intensive course.
Prerequisite:
CPSC130 AND CPSC131 AND CPSC230 AND CPSC250
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3.00 Credits
This course is an introduction to the management of large volumes of interrelated data through integrated database management software. Topics discussed will include relationships between data items, effect of redundancy, and database design. Representative examples of the relational and network approaches to database management will be examined.
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