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Course Criteria
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1.00 - 6.00 Credits
Offers the opportunity for students to prepare print or electronic products (e.g., brochures, slide shows, video programs, etc.) commissioned by University or community organizations.
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3.00 Credits
The web server is the key to dynamic, responsive and efficient applications; it is also crucial to application security with authentication and authorization, security protocols and the deployment of digital certificates. Management of web sites, FTP sites, MINE-type management, File and directory security and the creation of secure, encrypted web sites are discussed.
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3.00 Credits
No course description available.
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3.00 Credits
Principles of interactivity development and multimedia technology are introduced along with project proposals and design documentation. Technical discussions about scanners, digital and analog video, digital sounds and graphics formats complement current principles reguarding graphic design, sound and animation.
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3.00 Credits
This course provides the skills and know-how to enable the student to master the entire product development process. Furthermore, the course provides various project management techniques for producing planning, documenting, writing, designing, testing, debugging and maintaining interactive projects. The focus is on project management skills that are unique to interactive media projects.
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3.00 Credits
The course reviews theories that are universally applicable to training, education, and learning. Blending the theories of learning and instruction, multimedia and project management, together with authoring tools, students propose, design, and implement e-Learning applications.
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3.00 Credits
Through vector-based programs such as Adobe Illustrator, and InDesign, students apply theories of balance, contrast, perspective, color and other graphic design concepts. Graphic file formats are discussed, along with their relative merits and disadvantages.
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3.00 Credits
Students learn the basics of creating 3D models as they create and model then render life like three dimensional objects. Modeling concepts, 3D environments are explored as students move real world objects into a virtual world of three dimensions. To enhance their models, students learn to apply textures and surfaces using applications such as Lightwave. Students may also begin the process of animating objects, lights and cameras in the three dimensional space.
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3.00 Credits
Students immerse themselves in the theory and practice of animation in this intense hands-on class. Covering direct and handmade processes/techniques, students develop animation concepts and skills. Students follow the 3D computer animation production process to complete short animations. The end products are expected to be animations of quality that will be in professional demo reels.
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3.00 Credits
Provides an introduction to the book publishing process from manuscript acquisition and development to design, printing and binding.
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