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Course Criteria
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3.00 Credits
Students study business and creative aspects of creating a commercial game. Various game models are studied; staffing, funding and marketing the game are covered as students learn the business-side of the gaming industry.
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3.00 Credits
In this course, students continue to study existing game paradigms and use an existing game engine to develop multiple levels, adding various terrains, varying lighting conditions, building, then incorporating 3D models. Prerequisite: JMA 438
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3.00 Credits
Explores key issues in making a living as a multimedia professional. Students learn about the management of assets, time and team relationships through practical exercises. Topics include accounting practices, marketing and self promotion, preparing resumes, costing, proposal writing and the production pipeline.
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3.00 Credits
This course is an introduction to the role audio and sound have in a variety of distribution media. This course also is an introduction to the production techniques, technology, and artisitic aspects of appropriately applying sound in a variety of distribution media.
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3.00 Credits
Examines theories and research in the field of mass media (notably television) and society.
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3.00 Credits
This will build upon the concepts introduced in the Sound Design I course. Specifically Sound Design II will cover: Functional Sound Design for Film, Theatre and Radio Drama. The course will introduce transactional Sound Design for products such as games and other similar interactive products. Sound Design II will cover advanced Digital Audio Workstation concepts including: advanced editing, recording session management, mixing, mastering, MIDI, advanced digital sound processing and project portability. Sound Design II will also introduce audio encoding formats for open and proprietary delivery. Students considering Sound Design II should have successfully completed the Sound Design I course.
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3.00 Credits
XML is a markup language that is heavily used in modern information systems to share data between systems. Students will examine the core XML language syntax, shemes and DTD's used for validation, and transformation of the XML data for presentation. The course will then explore generation and consumption of XML data in different environments such as PHP, Flash and DHTML. Pre-req: JMA 226 and JMA 472.
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6.00 Credits
TV Newsroom Operations: Students function as newsroom "employees" in producing a television newscast. Students receive experience in EVERY POSITION in a working newsroom: Reporter/Anchor, Photojournalist/Videographer, Editor, Assignment Editor, Writer, Camera Operator, Audio Operator, Playback, Control Room Director, Technical Director. Students produce regularly-scheduled newscast as the result of their work in the field and in the studio. Pre-req JMA 271 and JMA 351.
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3.00 Credits
Students will utilize one or more open source Content Management Systems to create websites that make it possible for non-technical users to publish content to a website. The content is saved in a database and may include text, images, video clips and so on.
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1.00 - 9.00 Credits
Provides a supervised observation/experience program of study (assignment and performance) in such areas as web design, post-production development, instructional design and multimedia production.
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