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Course Criteria
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1.00 Credits
This course will enable the student to learn how to use the desktop publishing software, Adobe InDesign. This software is used in the creation of publications such as flyers, brochures, newsletters, magazines and newspapers. The emphasis in the course will be on the production of print materials through an understanding of the software. (Usually offered Fall and Spring semesters.) Restricted to Public Communications and Digital Media Majors.
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3.00 Credits
This course is an overview of the production and consumption of visual information as it relates to print media, digital media, and video. Visual and graphic factors such as line, form, color, depth, balance, movement, and typography will be examined. The impact of these factors in communication will be explored as well.
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3.00 Credits
Publication Layout and Design emphasizes the development and enhancement of layout and design skills necessary to create and implement visual images in print media. Desktop publishing software will be used to create print media such as brochures, newsletters, advertising, and newspaper layouts. Prerequisite: COM 107, COM 108 and COM 109 or permission of the Instructor.
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3.00 Credits
Public Relations is an introductory course in theoretical and practical components of public relations. The course content will emphasize the origins, values and uses of public relations and focus on the research, development, organization and implementation of various strategies when dealing with diverse segments of the public. Prerequisite: ENG 101 or permission of the Instructor.
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4.00 Credits
This is the first required computer programming course for Computer Science and Computer Information Science majors. Students will be expected to design, create, and debug their programs in a C++ environment. Topics include data types, strings, input, output, file processing, functions, and parameter passing. (Usually offered Fall and Spring semester.) Prerequisite/Corequisite: MAT 110 or equivalent.
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3.00 Credits
Further development of problem solving skills using the C++ language will be stressed. Topics include: arrays, classes, inheritance and pointers. (Usually offered Fall and Spring semesters.) Prerequisite: CPS 120
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3.00 Credits
The goal of this course is to introduce the UNIX operating system, and its wide variety of tools to each student. Topics include creating and maintaining user accounts, the vi and emacs editors, managing files and directories, electronic mail, redirection, pipes, and creating and debugging shell scripts. (Usually offered Fall and Spring semesters.) Prerequisite: CIS 119
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3.00 Credits
The purpose of this course is to introduce the Java programming language and its applications for the internet. Topics include object oriented programming, graphical user interfaces, and creating applets that can be executed from a web browser. (Usually be offered Spring semester.) Pre-requisites: CPS 120
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3.00 Credits
This course is intended for students who are interested in game programming and animation and have completed at least two semesters of coursework in C++ programming. Students will learn the technical skills behind 3D game programming, and the tools needed to create their own standard Windows and DirectX games. (Spring semester.) Prerequisite: CPS 130.
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5.00 Credits
Topics include- data representation, the design of digital logic circuits, registers, microoperatons, the basics of computer design and organization, microprograms, the central processing unit, and programming in Assembler Language. (Usually offered Fall semester.) Pre-requisites: CPS 130M
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