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  • 3.00 Credits

    A study of animation as a means of storytelling through drawing, narrative and character development, character and scene design, and sound. Students will explore emotion, expression and movement in both realistic and stylized drawing of animated shapes and forms, humans, and animals. Critical analysis and concept development will be emphasized. Prerequisites: CART 214 and 225. $250 lab Fee. 3 sem. hrs. & 3 hrs. studio/lab. 3 crs.
  • 3.00 Credits

    Further exploration of visual narrative and the moving image utilizing digital video and audio. The course will cover basic camera techniques, editing, compositing, and visual effects. Critical analysis and concept development will be emphasized. Prerequisites: CART 240. $250 lab Fee. 3 sem. hrs. & 3 hrs. studio/lab. 3 crs.
  • 3.00 Credits

    This course introduces students to the basic language, conventions and material concerns of representational painting and color theory. The emphasis is on drawing, accurate color mixing, and attention to surface. Prerequisites: CART 214. $250 lab Fee. 3 sem. hrs. & 3 hrs. studio/lab. 3 crs.
  • 3.00 Credits

    A study of visual narrative, character development and design, color systems, and digital illustration as it relates to computer arts and design. Particular emphasis will be placed on illustrated sequences, story-line illustration, thematic series pictorials, and writing story treatments. With an aim towards visual literacy, students will investigate story with reference to style, content and interpretation. Concept development, and methods for analysis and production, will be emphasized. Prerequisites: CART 225, 231 and 214. $250 lab Fee. 3 sem. hrs. & 3 hrs. studio/lab. 3 crs.
  • 3.00 Credits

    An introduction to the principles of two- and three-dimensional digital animation from concept art to rendered scenes. Topics and techniques will include lighting, rendering, shading, and texture painting. Students will explore digital and non-digital methods for analysis and production of animation through project content that will focus on character and scene design. Prerequisites: CART 250. $250 lab Fee. 3 sem. hrs. & 3 hrs. studio/lab. 3 crs.
  • 3.00 Credits

    Further exploration of the principles and methodologies associated with two- and threedimensional digital animation. Topics and techniques will include rigging methodologies, character control, and character animation through project content that will focus on character and scene design. Methods for analysis and production of animation will continue to be emphasized. Prerequisite: CART 255 and 340. $250.00 Lab Fee. 3 sem. hrs. & 3 hrs. studio/lab. 3 crs.
  • 3.00 Credits

    An introduction to the principles of interactivity, typography, and design for digital media, including the concepts of interface, information design, play, and an understanding of the relationships between image, typography, and sound. Students will explore the basic concepts surrounding the creation of time-based and interactive experiences, with an emphasis on how these experiences relate to design for games and the world wide web. Methods for analysis and production will be introduced. Prerequisites: CART 231 and 240. $250.00 Lab Fee. 3 sem. hrs. & 3 hrs. studio/lab. 3 crs.
  • 3.00 Credits

    Further exploration of the principles and methodologies associated with digital media and interaction design, including complex multi-media presentations and applications for the world wide web. Students will study human-factor variables of design. Utilizing time-based and interactive design processes, the course explores design as a social, political and cultural activity. Methods for analysis and production will continue to be emphasized. Prerequisite: CART 350. $250.00 Lab Fee. 3 sem. hrs. & 3 hrs. studio/lab. 3 crs.
  • 3.00 Credits

    An introduction to the principles of game design, including an understanding of games as formal, social, and cultural systems. The course will emphasize rapid prototyping and playtesting of game concepts, as well as introduce methods for game analysis and production. Prerequisite: CART 340. $250.00 Lab Fee. 3 sem. hrs. & 3 hrs. studio/lab. 3 crs.
  • 3.00 Credits

    Further exploration of the principles and methodologies associated with the design of games. The course will cover concepts of narrative theory, social play, complexity, emergence, and designed interaction. Prototyping and playtesting will continue to be emphasized. Prerequisite: CART 360. $250.00 Lab Fee. 3 sem. hrs. & 3 hrs. studio/lab. 3 crs.
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