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Course Criteria
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3.00 Credits
This is an introduction course to computer concepts and application software. Topics include word-processing, spreadsheets, databases, the Internet and computer Operating Systems. Microsoft Office will be used in the laboratory to develop academic, professional, and business applications.
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3.00 Credits
An introductory course on the use of computers for technology students. Software packages will be used in problem solving and communications. Topics will include basics of computer operations, hardware, word-processing, spreadsheets, e-mail, information transfer, presentation managers, the Internet, ethical issues and programming concepts. For students of technology.
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3.00 Credits
This course explores the history of the personal computer industry, and relates the evolution of computers with that of networking and the emergence of malicious code, Internet attacks, and identity theft. The relationship between all three is explored in depth so that the student has a clear understanding of the environment in which they will be performing additional study and eventually, actual work activities.
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3.00 Credits
Introduction to the fundamentals of programming using an Integrated Development Environment (IDE). Topics may include data types and variables, decisions and conditional statements, repetition/loop structures, file processing and formatting of output. Lab assignments emphasize program development using a modular design and self-documentation. Prerequisite- Corequisite Prerequisite: A computer course or equivalent
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2.00 Credits
An introduction to proper design techniques for structured programming languages. This course presents several Language Independent design tools. Topics covered include: problem solving techniques, modular design, how to perform a proper trace, subroutines, and other fundamentals of software engineering. Prerequisite- Corequisite Corequisite: CST 113 Introduction to C#.
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3.00 Credits
A foundation course for computer studies majors who have already had some exposure to computers. The lecture and lab will cover basic concepts in computer science and information science. The use of word processing, spreadsheets, databases, and presentation software will be covered through a series of self-directed projects. Lecture and lab content includes an introduction to computer architecture, data representation, networks, database systems, systems analysis, CASE tools, operating systems including an introduction to DOS and UNIX, comparison of programming languages, Internet, Web page development, computer history and ethics. Students should have completed a high school computer science course, which focused on the use of the Office suite, or CST 105/CST 106. Prerequisite- Corequisite Prerequisite: High School Computer course or CST 105/CST 106.
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3.00 Credits
An introductory programming course in the JAVA language with a focus an web applets. Topics include data types, animation, program control, input/output, arrays and structures. Students will be introduced to JavaScript as an introduction to Web-based programming.
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3.00 Credits
Introduction to the fundamentals of programming in a technical environment using Microsoft’s Visual Basic. NET. The course will teach students how to design and create applications using structured, event-driven, and object-oriented programming techniques. Programming concepts to be covered include data types and variables, control structures, arrays, functions, sequential files, printing, and effective GUI design. Applications will include topics relevant to engineering technology courses. Prerequisite- Corequisite Prerequisites: CST 106 Computers in Technology or equivalent.
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3.00 Credits
An introduction to CGI (Common Gateway Interface) Programming, used to develop server side application programs for the WWW. The basic coverage of CGI programming includes developing the relationship between HTML coding displayed by the browser and the actual CGI program running on the server. The main emphasis will be placed on developing and debugging CGI applications. Several different methods of program input using forms will be covered, such as environment variables, hidden variables, selection menus, and passwords. Program output using interactive forms, plain text and HTML will also be covered in detail. Each student will be expected to write several CGI programs to explore some of the most common types of CGI applications. Prerequisite- Corequisite Prerequisite: CST 113 Introduction to C# or CST 120 Java Programming.
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3.00 Credits
Introduction to the fundamentals of structured programming using C++. Topics may include input-output statements, data types, loop structures, decision structures and functions. Lab assignments emphasize engineering concepts as well as program development using modular design and self-documentation.
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