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Course Criteria
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3.00 Credits
The course has two themes. The first theme introduces computer concepts. Topics include hardware and software fundamentals; computer and information systems; data communications and computer networks; World Wide Web and the Internet; social impact of computers including discussions on privacy, security, civil liberty, risk of computers, intellectual properties, and computer related legislations. The second theme familiarizes students with leading application software such as Excel, PowerPoint, Access, and Web design programs. Practical computer problem-solving skills are emphasized through intensive hands-on exercises.
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3.00 Credits
Introduction to Web page design, web based multimedia, virtual reality, site management, and non-Web based Internet facilities. Topics include HTML, Javascript, Flash, graphical components, audio, video, on-line forms, and website maintenance. Review and hands on practice with software packages in each category such as FrontPage, Dreamweaver, and Flash. Prerequisite: CS 201 Computer Science Science and Healt270 h
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3.00 Credits
This course is intended for the student with an interest in computer graphics and games. Fundamentals of game programming in two dimensions will be covered with hands on constructive activities. Types of games will be explored. Graphics programming will be done in a programming language such as Java. Participants in this class will design and run their own game by the conclusion of the course. Prior knowledge of a programming language is required. Topics of study can vary. Prerequisite: Knowledge of programming, preferably in C, C++, or Java
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3.00 Credits
This course is designed to meet the ISTE National Educational Technology Standards for Teachers. It introduces the concepts, the skill, and the capabilities necessary to effectively use computers and information technology. With an emphasis on fundamentals, students can easily adapt to the rapid change of computing technologies. The basic concepts include hardware and software fundamentals, telecommunications computer networking, electronic media, and data processing. The legal, ethical, cultural, and societal issues related to technology are also discussed.
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3.00 Credits
Algorithmic approach to computer problem-solving and programming methodology: analysis, design documentation, implementation, debugging, and evaluation. Procedural abstraction and basic data representation. Substantial programming assignments (in ANSI C language), including numerical and non-numerical problems. Prerequisite: MATH 115, MATH 135, or equivalent 4 credits
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3.00 Credits
This course is intended for non-computer science major students with an interest in computer hardware. The course presents the fundamentals of modern computer systems in terms of structure and function. Hands-on experience will complement lectures. Major topics are: hardware components (chips, CPU, BIOS, and chipsets technologies, motherboard/expansion board design basics, peripherals, busses, ports, magnetic and optical storage devices, I/O); system configuration, partitioning, formatting, and hardware aspects and support in Windows and Linux; booting; hardware; management/ maintenance; performance assessment and improvement; troubleshooting problems. This course encompasses the A+ certification material in hardware. Prerequisite: CS 201 or CS 215
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3.00 Credits
Continuation of CS 230. Procedural abstraction, data representation, recursion, and program modularity. File processing, data management, and storage allocation techniques. Abstract data type (ADT) and object-oriented programming techniques. Key concepts in software design. Multidimensional arrays, strings, pointers, and records. Students will complete programming assignments in C++. Prerequisite: CS 230 with a grade of C- or better 4 credits
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3.00 Credits
Introduction to the COBOL language with applications to commercial problems. Topics in business information processing such as payroll and inventory management, are examined.
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3.00 Credits
This course introduces the concepts and methods used in the analysis, design, and implementation of computerized information systems. Major topics include software life cycle, data and process models, basic database design, logical and physical design, prototyping, architecture, and project management in information systems development. The course covers hardware, software, databases, communications, networking, and the Internet in support of the information systems infrastructure in an organization. A significant systems development project will be included in this course. Prerequisites: CS 130 or CS 230 or equivalent in other modern programming languages; and CS 201 or CS 215
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3.00 Credits
Topics include elementary propositional and predicate logics; elementary set theory; relations and their properties; functions; congruences and Euclidean algorithm; combinatorics; mathematical reasoning; matrices; elements of graph theory; trees and their applications. Some programming will be required. Prerequisite: CS 230 with a grade of C- or better
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