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Course Criteria
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4.00 Credits
Prerequisites: CSCD 300 with a minimum grade of 2.7, Advancement Programming Exam Clearance, Advancement in the Major and [CSCD 216 highly recommended]. This course introduces the basic theoretical concepts involved in 3D computer graphics. Concepts will be illustrated using 3D animation and modeling software allowing students to understand the practical application of the theory. Programming projects will be required.
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4.00 Credits
Prerequisites: CSCD 470 with a minimum grade of 2.7, Advanced Programming Exam Clearance, Advancement in the Major. This course involves program implementation of 3D computer graphics theory elements from previous graphics courses using a commonly available crossplatform 3D graphics application program interface. Programming assignments include implementation of topics from CSCD 470 such as generation of graphics primitives, the virtual camera, perspective projection, modeling and representation of three-dimensional objects and basic lighting. Additional topics include the theory and implementation of realistic object rendering using Phong and Gouraud shading techniques, texture mapping and other advanced rendering techniques such as the production of shadows and reflections and the use of advanced rendering techniques in 3D games. Programming projects are required.
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4.00 Credits
Prerequisites: CSCD 240 with a minimum grade of 2.7, Advancement Programming Exam Clearance, Advancement in the Major. This course is an in-depth analysis of the source code of a commercial 3D game leading to a major modification of the code and related elements to produce a new 3D game. Topics include techniques for modification of game graphics, game artificial intelligence and game physics, as well as exploration of external applications for model production, animation and skinning and game level production. Programming projects and game modifications are required.
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4.00 Credits
Prerequisite: CSCD 418 with minimum grade of 2.7. This course involves compositing with complex animation software plug-ins. Topics include reassembling 3D animations in 2D compositing space, color depth, advanced 3D scripting and integration, 3D animations and live-action footage. Professionallevel 3D projects are required.
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4.00 Credits
Prerequisites: CSCD 379, Advancement in the Major. Explore different aspects of information security as it pertains to the Internet and web programming. Topics covered may include the human element of security, data encryption, Secure Socket Layer programming, acquiring and installing Server Certificates, web attack types and how to defend against them, Intrusion Detection Systems, SQL Injection principles and their defense strategies and attack mitigation. Programming assignments, oral presentations and/or written reports will be required.
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4.00 Credits
Prerequisites: CSCD 380 with a minimum grade of 2.7, Advancement Programming Exam Clearance, Advancement in the Major. Computational frameworks and methodologies of modern computational intelligence and intelligent informatics are studied in a comprehensive problemsolving manner. Topics may include multi-agent systems, expert systems, robotics, optimization, system identification, knowledge and data discovery, OLAP, game playing, vision, cognitive modeling, natural language processing, information retrieval, neural networks, planning and scheduling, pattern recognition and classification, computational logic, knowledge representation and reasoning, uncertainty management and learning. Programming projects are required.
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4.00 Credits
Prerequisite: CSCD 480 with a minimum grade of 2.7, Advanced Programming Exam Clearance, Advancement in the Major. Frameworks and methodologies of modern computational intelligence are explored. Topics include cutting edge research from globally recognized academic societies. Programming projects are required.
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4.00 Credits
Prerequisites: CSCD 480 with a minimum grade of 2.7, Advanced Programming Exam Clearance, Advancement in the Major. Frameworks and methodologies of modern intelligent informatics are explored in this course. Topics include cutting edge research from globally recognized academic societies. Programming projects are required.
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4.00 Credits
Prerequisites: CSCD 300 with a minimum grade of 2.7, Advancement Programming Exam Clearance, Advancement in the Major. This course will begin with a brief historical overview of human-computer user interfaces with an eye to identifying the key steps in their conceptual development. Students will read in the field of classical human factors, focusing on findings of a particular relevance to user interface design and operation. Exploration of the domain of interaction design and testing and intellectual property protection as it relates to human-computer interfaces, investigating what constitutes (or does not constitute) a patentable method and how patent protections are pursued will be discussed. Written projects and team projects are required.
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4.00 Credits
[satisfies senior capstone university graduation requirement.] Prerequisites: ENGL 201 and senior standing. This course explores computers as tools from a societal-cultural perspective. It studies the impacts of information systems within an organizational environment, on society and on the individual and the future directions in which the forces of technology and computing are tending to move us. Written assignments and group oral presentations are required.
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