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Course Criteria
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4.00 Credits
Prerequisites: CPLA 100 or CPLA I test with score of 80 or better or CPLA 120 and [MATH 104 with a minimum grade of 2.5 or placement into MATH 114 or higher]. Students learn fundamental programming concepts, programming environment topics and current technologies in computing. Programming concepts include structure and design using pseudo-code, basic syntax, variables, arithmetic, decisions, repetition, input and output. Programming environment topics include editor use, saving, compiling, running and debugging. Programming projects are required.
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3.00 Credits
Prerequisite: Computer Literacy. The standard BASIC language with emphasis on modular program development through user-defined subprograms and functions.
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1.00 - 5.00 Credits
Experimental Course
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1.00 - 5.00 Credits
Directed Study
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1.00 Credits
Prerequisite: Concurrent enrollment in CSCD 210 is required. This course provides a hands-on introduction to the programming environment and programming concepts used in CSCD 210, Programming Principles I. Programming environment topics include compiling, saving, printing and running programs and using the debugger. Programming concepts covered will consist of a review of those presented in CSCD 210, including syntax, program structure and program design.
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5.00 Credits
Prerequisites: Successful completion of assessment/ placement exam; CSCD 110 with a minimum of 2.7 or previous programming experience; MATH 114 with a minimum grade of 2.5 or MPT into MATH 105 or higher. This course covers the concepts and practices of information representation, computer algorithms, hardware organization and computer program design and implementation. Students write, run, debug, analyze and evaluate computer programs. Topics include primitive data types, number systems, file I/O classes, control structures, method design and usage, id arrays - sorting and searching algorithms. Programming projects are required.
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5.00 Credits
Prerequisites: [CPLA 101, or CPLA 2 test with score of 80 or above, or CPLA 120] and [CSCD 210 with a minimum grade of 2.7] and [MATH 105 or MATH 115 with a minimum grade of 2.5] This course continues coverage of concepts introduced in Programming Principles I. Topics include basic sorting and searching, 2D arrays, recursion, data abstraction, polymorphism, inheritance, interfaces, inner classes, abstract classes, object cloning, file I/O, basic GUI design, exception handling and threads. Programming projects are required.
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4.00 Credits
Prerequisites: CPLA 100, or CPLA I test with score of 80 or above, or CPLA 120 and sophomore standing. This course includes the fundamental concepts and implementation of 3D animation using current 3D modeling and animation software. Topics include basics of modeling, texturing and animation. This course requires 3D projects.
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5.00 Credits
Prerequisite: MATH 106 or equivalent. A thorough study of the FORTRAN language and computer programming, in which programs are written based on problems from scientific and engineering disciplines.
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3.00 Credits
Prerequisite: CSCD 132 or 225 or 255. An exploration of the syntax and programming techniques of the Visual Basic environment. Students will study and write programs involving fundamental aspects of Visual Basic from properties of forms and controls to database access and operating system calls.
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