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  • 3.00 Credits

    This course will introduce the student to the use of current non-linear editing technology. Class projects will develop an understanding of the methods used for creating, sampling and storing digital video and audio and the constraints placed on these media assets when used for media based products. Emphasis is placed upon the technology of digital video and audio, including: formats, data rates and compression algorithms.
  • 3.00 Credits

    In this class students will experiment with stop motion animation using single frame cameras and three-dimensional objects. Students will learn how to apply the principles of animation to stop-motion filmmaking, and will then take their projects through the post-production process.
  • 3.00 Credits

    This studio course concentrates on the effect of structural systems including long span on the design of commercial structures. Emphasis will be placed on emerging technology and the ability of students to address tectonic and structural issues in the design process. Project solutions will be developed through schematic design and design development phases after extensive individual research on the building type selected by the instructor. Sizing and selection of all building components is expected based on prerequisite courses. Students are responsible for adherence to project schedules and final project presentations will be in two-dimensional drawings and three-dimensional computer and traditional models.
  • 3.00 Credits

    This course develops a refinement of skills from the preceding semesters work with modeling and a focus on NURBS based models. The student will build upon their knowledge of modeling and provide an in depth study of NURBS modeling coupled with lighting and texturing. The course shows students how to visualize an object and effectively build it in the 3D world using various NURBS surface types and communicate scenarios and moods through the use of textures and light to surface interactions.
  • 3.00 Credits

    Sustainable Building Design is a relatively new approach to architectural design which evolved from solar design solutions of the past three decades. In this field, architects attempt to design structures that have a minimum negative impact on the natural world. In this course students concentrate on five major area of sustainability including energy, air, water, materials, and site planning. Students will produce a final design project that integrates the five major areas discussed.
  • 1.00 - 4.00 Credits

    A student may contract for one to four credit hours of independent study through an arrangement with an instructor who agrees to direct such a study. The student will submit a plan acceptable to the instructor and to the department chair. The instructor and student will confer regularly regarding the process of the study.
  • 3.00 Credits

    This course introduces fundamental concepts of visual communications involved in understanding and controlling the performance of text and image elements in a field. Emphasis will be on the creative process of making images that can convey ideas and information to others. Different communication theories will be applied to student work to assess intent and outcome. This course also introduces students to color theories, attributes of color, and materials of color along with an emphasis on computer color. Studio projects will provide practice and application of color theories.
  • 3.00 Credits

    From experimental video and film title sequences to revolutionary TV commercials, broadcast design and motion graphics are used to inspire and influence. Through a series of exercises and projects, students will learn to design and create graphic-based imagery and be able to integrate typographical skills in their work.
  • 3.00 Credits

    This studio course concentrates on developing the problem solving skills necessary for major commercial building renovations, adaptive reuse, and historic preservation projects. Projects will involve the gathering of information about the historical evolution of a building, the understanding of its relationship to its wider physical and cultural environment, and the documentation and analysis of its structural and material condition. Over the course of three to four projects, the students creatively synthesize their research of existing buildings in Alfred and the surrounding region with new program requirements into schematic and design development proposals. The studio problems ask the students to consider how the life of existing and historic buildings can be reinvented, and how their relationship to the wider community can be enriched and invigorated. Topics addressed include the Secretary of the Interior's Standards for the Treatment of Historic Properties, standards for the documentation of as-built conditions, historic architectural styles, historic construction technology and materials, Historic Districts and the public approval process, and the significance of history in the creative design process.
  • 3.00 Credits

    This course is a continuation of the sequence of animating in 3D. It focuses on more in-depth and complex character animation as well as the animation of textures, lights, and other objects and components. Areas covered in this class include: previsualization, advanced character set-up and animation, facial animation and soundtrack synchronization.
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