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  • 1.00 Credits

    Introduction to Structures introduces the student of Architecture to the principles of structural mechanics and their application to basic architectural structures comprised primarily of wood. The fundamentals of statics are presented in order to gain an understanding of the way in which external forces produce internal stresses in individual members and, in essence, flow through the building system to be resolved at the foundation level. The principles of strength of materials are studied to understand how particular structural materials and configurations manage to resist these forces without unacceptable distortions, or even failure. Wood structural properties are studied in all their complexity as a means to internalize the more theoretical topics broached. Through in-class presentations, reading, homework and project work, computer lab, field trips, and case studies the student will be aided in developing this intuitive (while practical) understanding. It is recognized that intuitions of building technologies are not acquired quickly but result from much study, observation, and practice. Introduction to Structures makes use of the several approaches above to ensure that the beginning student is provided with a broad, solid base for future structural investigations. WebCT will be used to expand the student's access to course materials and allow for a measure of distance learning. Sustainability: The following notions are introduced as important attributes of sustainable structures and construction: durability and service life, and life cycle cost. Prerequisites/Corequisites: Prerequisites: ARCH 2510 except M.Arch students. When Offered: Fall term annually. Credit Hours: 4
  • 2.00 Credits

    Construction Systems centers on the development of a technical knowledge of, sensibility to, and intuition for the process by which an architectural design is realized in built form. The interdependence among building materials, acoustic qualities, enclosure systems, interior, finish, and other systems is investigated, with an emphasis on the broader architectural design endeavor. Drawing as a means of understanding forms the basis for a semester-long project to be done in small groups. Case studies will center on concepts and systems that have not yet found their way into mainstream practice. The course approach will involve in-class presentations, project work, field trips and case studies. WebCT will be used to expand the student's access to course materials and allow for a measure of distance learning. Sustainability: The notion that design intentions can be nullified through incorrect construction is stressed. The importance of proper detailing, construction, and maintenance to accomplish lasting and efficient enclosures is highlighted. Skills to diagnose and treat incorrect construction are developed. Prerequisites/Corequisites: Prerequisites: ARCH 2510 except M.Arch students. When Offered: Fall term annually. Credit Hours: 2
  • 4.00 Credits

    An exploration of the fundamental principles of human physiology, thermal and luminous comfort, and indoor quality. Emphasis is on bioclimatic and psychrometric climate analysis and its relationship to architectural design, understanding the energy exchange between body in space, the natural meaning of enclosures, and nonstructural materials and systems. The focus is on passive heating, cooling, and daylighting systems and their design. Exercises include vital sign analysis of existing spaces (thermal, air, luminous), forming hypotheses of building performance, using scientific instrumentation, tenant survey techniques, and physical modeling and simulation techniques related to daylighting and shading techniques. Prerequisites/Corequisites: Prerequisites: PHYS 1050, ARCH 2220 or permission of instructor. When Offered: Spring term annually. Credit Hours: 4
  • 4.00 Credits

    Drawing as the architect's chief design tool and most potent medium of communication. Major ideas about communication, its cultural roots, and its implications for architecture. Demonstrations of and studio practice in graphical techniques used in all phases of the design process, from initial conceptual patterning to final presentation. Drawing exercises in abstracting, symbolizing, behavioral mapping, depicting processes and typologies, expressing spatial character. Prerequisites/Corequisites: Prerequisite: at least one year of design studio courses recommended. Credit Hours: 4
  • 2.00 Credits

    This course establishes an understanding of the most common materials, their properties and resulting uses, and the implications of their uses in the larger context of material life cycles. The structural makeup of metals, ceramics, polymers, and composite materials is discovered and their resulting properties, costs, and life cycle consequences are clarified. An understanding of basic mechanical properties is established hands on by conducting tension, compression, and 3 point bending tests (mse-lab). Physical performance of material constructs as synergy between form and material properties is further illustrated. Experiments are conducted that introduce such major concepts as structural loading, properties of sections, and resulting system performance. Sustainability: The concept of life cycles is introduced; material and energy flows are tracked throughout the entire material life cycle. This will be accomplished alongside introducing major material groupings (metals, polymers, ceramics, and composites). Students come to realize that environmental concerns are directly related to structural composition and material availability. Consequences of resource extraction, distribution, manipulation, use, and disposal, reuse or recycle are addressed at both local and global scales. Selected field trips to materials extraction, processing, manufacturing, disposal, and recycling facilities are aimed to give physical meaning to the concept of life cycle. When Offered: Spring term annually. Credit Hours: 2
  • 6.00 Credits

    Design studio introducing students to general design through a series of short projects. The projects stress critical and creative thinking and invention, interdisciplinary collaboration, observation and perception, communication and visualization. Students will begin open-ended investigations using sketching, photography, model making, and computing. When Offered: Summer and fall terms annually. Credit Hours: 6
  • 1.00 Credits

    Design studio introducing students to the processes of critical inquiry specifically as it relates to architecture investigations. These processes are seen as interrelated and always informed by the societal, technological, and historical contexts within which architects work. Parallel instruction in drawing, computing, and construction technology are integrated within the work of this studio. Technology: The technology aspects focus on discovering the basic systems used to create space, such as structural systems, enclosure types, and systems for movement. Emphasis is placed upon constructability and sustainability. These discoveries are through hands-on applications and field visits. Computing: Explorations with the computer focus on both the development of a fundamental knowledge of 3-D modeling and 2-D image manipulation software and a nontraditional application of this knowledge to design representations. The computer media (3-D modeling "space," computer printouts, video projections) are conceived of as yet another "physical" material for experimentation, and are integrated in this way with the studio design projects. Drawing: The drawing segment consists of freehand drawing exercises that relate to studio projects and help students develop basic drawing skills and a familiarity with 2-D design conceptPrerequisites/Corequisites: Prerequisite: ARCH 2600. When Offered: Spring and summer terms. Credit Hours: 6
  • 2.00 Credits

    A continuation of the pursuit of architecture as critical inquiry within a broad societal context. Instruction integrates considerations of drawing, computers, and construction with design projects. Technology: The technology aspects focus on the microclimate and environment context, including shade and shadow analysis, developing skyline plots, and sharing system design and analysis, as well as outdoor environments with emphasis on structure, material, and passive solar systems. Computing: explorations with the computer continue to focus on developing knowledge of 3-D modeling and 2-D image manipulation software and its application to design representations. Computer media are integrated with studio design projects. Drawing: freehand drawing exercises related to studio projects further develop basic drawing skills and familiarly with 2-D design concepts. Prerequisites/Corequisites: Prerequisite: ARCH 2610. When Offered: Fall and summer terms. Credit Hours: 6
  • 3.00 Credits

    Graduate Design Studio 3 develops practices that focus on the relationship between specific architectural design situations and issues of representation; conceptual, analytical, and critical thinking; ethical dilemmas; and the role that technical issues play in space-making. Prerequisites/Corequisites: Prerequisite: ARCH 2620. When Offered: Spring and summer terms annually. Credit Hours: 6
  • 1.00 - 6.00 Credits

    Individual projects and readings adapted to the needs of individual students. Credit Hours: 1 to 6
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