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Course Criteria
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4.00 Credits
A painting course in water media with emphasis on color interaction, composition, and pictorial design. Using sources from observation and the history of painting, students are taught to see and convey effects of color on/in 2-D pictorial space and to develop critical skills in looking at paintings. Prerequisites/Corequisites: Prerequisite: ARTS 1200. Credit Hours: 4
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4.00 Credits
A continuation of studies in harmony, analysis, and ear-training. With an introduction to orchestration and 20th century techniques, the course will culminate with an original composition. Prerequisites/Corequisites: Prerequisite: ARTS 2400. When Offered: Spring term annually. Credit Hours: 4
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4.00 Credits
Deep Listening is a practice created by the instructor to enhance and expand listening abilities and to encourage creative work. The class will explore different forms of listening including field recording. Each class time will involve experiential exercises, sound pieces, readings, and discussion. Musical training is not prerequisite. When Offered: Fall and spring terms annually. Credit Hours: 4
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4.00 Credits
Experimental Game Design is an upper level studio arts course focusing on the creation of innovative workable game prototypes using a variety of interactive multimedia. Games are considered as a new genre and are analyzed as cultural artifacts. The aesthetics of game design including character development, level design, game play experience, and delivery systems are covered. Flow, game theory, and game play gestalt are considered. Alternate gaming paradigms and emerging forms are encouraged. Prerequisites/Corequisites: Prerequisite: ARTS 1020 or permission of instructor. When Offered: Fall and spring terms annually. Credit Hours: 4
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4.00 Credits
This course gives students a practical background in the field of theatre, introducing them to all aspects of a theatre production. Students rehearse a play in the classroom and then give performances on the RPI campus. Students also participate in directing, stage managing, writing press releases, and designing set, costumes, lighting, and sound for the show. Auditions take place on the first day of class. When Offered: Fall term annually. Credit Hours: 4
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4.00 Credits
The course introduces students to the art of writing and directing short videos, with an emphasis on generating ideas, and realizing them in a well developed final project. Major theories and principles are studied through a comparative analysis of scripts and films. Students learn to work with actors, write their own scripts, and direct videos. Two final projects - a script and a video - will integrate all of the elements covered in class. Lecture/Practicum.Prerequisites/Corequisites: Prerequisites: one 2000-level video and one 2000-level writing course, or permission of instructor. When Offered: Spring term annually. Credit Hours: 4
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4.00 Credits
This course teaches the skills needed to produce and document professional electronic arts events, including live concerts, installations, and multimedia presentations. It is an intensive, hands-on course designed to give students direct experience with sound, video, and lighting equipment in live performance environments. Students will learn technical and creative skills essential for artistic practice in the field of electronic arts. Prerequisites/Corequisites: Prerequisite: limited to upper class B.S. EARTS, EMAC, IT ARTS students, MFA students, or by permission of instructor. When Offered: Fall and spring terms annually. Credit Hours: 4
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1.00 - 4.00 Credits
Credit Hours: 1 to 4
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3.00 - 4.00 Credits
Credit Hours: 3 to 4
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4.00 Credits
The thesis is independent research and creative work, supervised by a faculty member, culminating in a written thesis paper and a public presentation of work. Prerequisites/Corequisites: Prerequisite: permission of instructor. When Offered: Fall and spring annually. Credit Hours: 4
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