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  • 3.00 Credits

    Three Credits LA Developing strategic and copywriting skills for national brands, principally in print media. Emphasis is placed on the systematic preparation of background information and materials to facilitate conceptual thinking and creative problem solving. Students learn techniques for idea generation, critiquing, and formal presentation. Offered in fall and spring. Prerequisite: COM 110
  • 3.00 Credits

    Three Credits LA An introduction to the convergence of video and computers designed for the Gaming/Interactive Media concentration. Technical and creative aspects of camera operation, lighting, and audio are followed by techniques in editing, effects, and graphics. Also covered are compression schemes and authoring of interactive DVDs. Offered in spring. Prerequisite: COM 155
  • 3.00 Credits

    Three Credits LA Dual listed as ENG 355 See ENG 355 for course description.
  • 3.00 Credits

    Three Credits LA Dual listed as ENG 322 The philosophy and function of the newspaper with classroom instruction and professional guidance in laboratory practice. Offered in fall and spring. Prerequisite: ENG 117
  • 3.00 Credits

    Three Credits LA A production course that also focuses on social aspects of Internet communication and implications of digital media on the WWW. Students will explore the history, structure, function, and social impact of the Internet and WWW. Students will critique sites on the WWW, learn Hypertext Markup Language, construct their own web pages, integrate multimedia and streaming media into websites, and produce web-based content. Offered in spring. Prerequisite: COM 155
  • 3.00 Credits

    Three Credits LA Examines the vital role of sport in communicating cultural norms and values in society. First, the history of the cultural importance of sport will be examined. Subsequent course work will allow students to take a critical look at the role of sport in society. Topics covered range from sport and race to the nationalistic function of sport. Speakers from various disciplines will help underscore the vast societal impact of sport. Offered in fall. Prerequisites: Sophomore standing, COM 100
  • 3.00 Credits

    Three Credits LA This course examines the emergence and development of the digital game as a major force in 21st-century media. The course will focus on diverse areas including the historical, cultural, and sociological impact of digital games, technical aspects of game design, the video game and production, and business aspects of the digital game industry. While students will play digital games, the course emphasizes the analysis, interpretation, and production of digital games. Different tools will be used to create an environment that will help students to see what goes into game development, why some games are published, what the survival rate is of a title and of a career. Offered in fall. Prerequisite: COM 155 or ART 231 (for non-Communication majors)
  • 3.00 Credits

    Three Credits LA This course is concerned with communication processes within an organization. It focuses on the sending, the receiving, and the interpreting of messages. Principles of downward, upward, and lateral systems are investigated. Case studies are employed to illustrate typical problems that arise and the methodologies devised for successful resolutions to achieve effective communication. Offered in fall and spring.
  • 3.00 Credits

    Three Credits LA Introduces the student to the forms, functions, and contents of radio and television in society. The historical contributions, the social implications, the entertainment value, and the regulatory limitations on broadcasting as an industry and public service are all investigated. Contemporary research issues and the impact of new technologies are discussed. Offered in fall and spring. Prerequisite: Sophomore standing
  • 3.00 Credits

    Three Credits LA The purpose of this course is to bring about a greater understanding and appreciation of cinema as a co-creative communication art. Students will be introduced to the techniques, aesthetics, forms, functions, effects, and values at work in cinema. Students will learn to identify and analyze the techniques and methods used in a wide range of films with the goal of demonstrating how meaning is created. This course fulfills the Core Distribution Requirement in Fine Arts. Required for Cinema Studies Minor. Offered in fall and spring. Prerequisites: Sophomore standing, ENG 117
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