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Interactive Arts and Media 36-3210: Game Engine AI
3.00 Credits
Columbia College-Chicago
This course will introduce the topic of artificial intelligence and how it is used to create game characters with realistic behaviors. A variety of modern technologies, including decision trees and neutral networks, as well as more standard techniques such as rule-based systems will be explored. 3 CRED ITS PREREQUISITES: 36-2210 GAME ENGINE PROGRAMMING
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Interactive Arts and Media 36-3210 - Game Engine AI
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Interactive Arts and Media 36-3250: Multiplayer Network Programming
3.00 Credits
Columbia College-Chicago
Multiplayer online games have become an emerging facet of the gaming industry, and today most games have a multiplayer component. This course introduces the student to the special networking and programming requirements of this type of game play. 3 CRED ITS PREREQUISITES: 36-3500 PROGRAMMING FOR GAMES
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Interactive Arts and Media 36-3250 - Multiplayer Network Programming
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Interactive Arts and Media 36-3300: Experimental Imaging
3.00 Credits
Columbia College-Chicago
Class explores 2-D and 3-D image processing, paint programs, and experimental approaches to image generation and output. Content emphasizes large projects, image sequencing possibilities, and exposure to contemporary work in visual digital media. 3 CRED ITS PREREQUISITES: 35-2300 OR 36-2300 2-D IMAGING
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Interactive Arts and Media 36-3300 - Experimental Imaging
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Interactive Arts and Media 36-3301: 3D Composition for Interactive Media I
3.00 Credits
Columbia College-Chicago
3-D modeling, texturing, and animation have become essential components of most media-driven events. The strategies and processes needed for 3-D composition are vastly different from those of traditional 2-D graphic design. 3-D is particularly important for interface design as well as in creating convincing spaces for simulation or other educational environments. The basic principles and language of modeling, texturing, and animation are covered and are supported by a firm theoretical grounding in 3-D design. 3 CRED ITS
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Interactive Arts and Media 36-3301 - 3D Composition for Interactive Media I
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Interactive Arts and Media 36-3302: 3D Composition for Interactive Media II
3.00 Credits
Columbia College-Chicago
3-D modeling, texturing, and animation have become essential components of most media driven events. The strategies and processes needed for 3-D composition are vastly different from those of traditional 2-D graphic design. 3-D is particularly important for interface design as well as in creating convincing spaces for simulation or other educational environments. The basic principles and language of modeling, texturing and animation are covered and are supported by a firm theoretical grounding in 3-D. 3 CRED ITS
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Interactive Arts and Media 36-3302 - 3D Composition for Interactive Media II
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Interactive Arts and Media 36-3303: IAM Workshop
3.00 Credits
Columbia College-Chicago
Workshop allows students to explore in depth current trends in electronic image creation with a well known digital artist. Instruction includes relevant field trips, readings, and research. Workshop develops students' personal approaches and aesthetics to digital art. 3 CRED ITS
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Interactive Arts and Media 36-3303 - IAM Workshop
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Interactive Arts and Media 36-3310: Generative and Algorithmic Ar t
3.00 Credits
Columbia College-Chicago
This junior level course allows students to explore code as art in an advanced setting; students are expected to create complex work using various generative techniques and principles. Students will experiment with algorithmic techniques throughout the semester, and complete the course with a larger work or series of works. 3 CRED ITS
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Interactive Arts and Media 36-3310 - Generative and Algorithmic Ar t
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Interactive Arts and Media 36-3399: Independent Project:Interactive Ar ts and Media
3.00 Credits
Columbia College-Chicago
An individualized project in Interactive Arts and Media, determined by interest and ability of the student, is carried out under the direction, guidance, and supervision of an instructor. 1-6 CRED ITS
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Interactive Arts and Media 36-3399 - Independent Project:Interactive Ar ts and Media
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Interactive Arts and Media 36-3400: Sound Design for Games II
3.00 Credits
Columbia College-Chicago
This course follows on the first section by introducing more effective means of producing quality work. This is achieved through the use of original recordings and the implementation of these recordings into the game environment. A completed game level will be completed by the end of the semester. 3 CRED ITS PREREQUISITES: 36-2400 SOUND DESIGN FOR GAMES I
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Interactive Arts and Media 36-3400 - Sound Design for Games II
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Interactive Arts and Media 36-3405: Authoring Interactive Media II
3.00 Credits
Columbia College-Chicago
This project-oriented course covers intermediate design and production issues involved in the creation of Web sites. Using software for creation and site management, students build cross-platform Web sites that use thoroughly conceived interface and navigation schemes. Students learn to design and develop efficient, easily edited and updated sites. Emphasis on innovation and effective layout and design, information architecture, navigation, and usability. 3 CRED ITS PREREQUISITES: 36-2601 AUTHORING INTERACTIVE MEDIA
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Interactive Arts and Media 36-3405 - Authoring Interactive Media II
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