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Course Criteria
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1.00 - 18.00 Credits
Independent study required of students undertaking an Interdisciplinary Concentration. See the Fairhaven College Guidelines for Concentrations for more information. Repeatable to a maximum of 18 credits.
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4.00 Credits
Required of all Fairhaven College students. A forum in which students are required to reflect on, summarize and evaluate their major or concentration programs and to consider their education in relation to the world they are entering. Course must be taken final quarter before graduation.
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4.00 Credits
Study of computers, computer systems, and computer applications. Computer hardware and software fundamentals. Networking, telecommunications, and the Internet. Hands-on experience with a variety of standard computer applications. Computer-related social and ethical issues. Lab.
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3.00 Credits
Prereq: basic computer literacy. Internet skills, with an emphasis on the Internet as a medium of political and business communication, research, cultural exchange and worldwide collaboration. Basic principles of effective Website organization and design. Lab.
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4.00 Credits
Prereq: basic computer literacy, use of keyboard and mouse. An introduction to computer game development for students with no programming background. Students use game development software to develop games of varying complexity, including graphics and sound, and extend to more complex games through the use of scripts.
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4.00 Credits
Overview of computer hardware components. Installing and configuring Windows operating system. Installing and configuring Linux operating system. Open source software installation. Each student will receive a licensed copy of the current MS Windows operating system and all Microsoft Development Tools (language compilers, et cetera) which may be used on their own personal computer.
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4.00 Credits
Prereq: basic computer literacy. Methods for the construction and maintenance of published materials on the World Wide Web. Hypertext Markup Language (HTML) through advanced level, including frames and tables. Introduction to interactive Websites with JavaScript programming, Flash and Dreamweaver.
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3.00 - 4.00 Credits
Prereq: Math 112 or permission of instructor. Intended for students wishing to acquire programming skills in connection with natural science or technology. Basic concepts of computer programming using an object-oriented programming language. Topics include introduction to development environment, introduction to computer architecture, and language elements such as control structures, functions, basic I/O, one-dimensional and parallel arrays, text file I/O, and user-interface design. Emphasis on algorithm development, program solving, and software engineering. Programming is required in implementation of concepts. Lab. 138 Programming Fundamentals in Visual Basic 139 Programming Fundamentals in Python 140 Programming Fundamentals in C++
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4.00 Credits
Prereq: one of the following: Math 112, 114, 115, 118, 124, 125, 138 or 156. Intended for those majoring in computer science. Basic concepts of computer programming using an object-oriented programming language. Topics covered: introduction to development environment, introduction to computer architecture, and elements of a language such as control structures, functions, basic I/O, one-dimensional and parallel arrays, text file I/O. Algorithm development, problem solving and software engineering are emphasized. Programming is required in implementation of concepts. Lab. Students whose major course of study does not include preapproved content-oriented courses are encouraged to consult with their major advisor and the director of the ISC to determine whether acceptable courses dealing with Internet technology are available.
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3.00 Credits
An introduction to the disciplines of speech-language pathology and audiology; survey of speech, language and hearing processes and disorders.
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