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Course Criteria
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3.00 Credits
Introduction to the field of art and technology. Students will produce original works of art using both traditional and digital artmaking tools while studying the perceptual impact of technology throughout history and within contemporary art and culture. No prior computer experience necessary. General Education Requirement: (FSVP) Unit(s): 1
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3.00 Credits
Provides students with a basic understanding of drawing skills, 2-dimensional design elements, color theory, and pictorial composition. Explores the relationship of composition and content through drawing and color projects. General Education Requirement: (FSVP) Unit(s): 1
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3.00 Credits
Provides students with a basic understanding of both time-based and space-based media. Training in basic skills of spatial perception and manipulation, as well as in the rudiments of time-based media, including video, sound, and animation. Exploration of sculpture, installation, time-based media and interactive art. General Education Requirement: (FSVP) Unit(s): 1
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3.00 Credits
Introduction to fundamental, technical and aesthetic issues of black and white photography with emphasis on using medium for personal expression. Includes series of problems designed to increase understanding of basic camera operation, darkroom techniques and artmaking strategies. History of photography will be included through study of past and contemporary photography. Camera with manually adjustable aperture and shutter speeds required. Prerequisite: Studio Art 101 or 102. 3 sem. hrs. Date Approved: July 1, 2002.
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4.00 Credits
Introduction to practice of painting with emphasis on observational painting. Emphasizes working understanding of methods and materials of oil painting while investigating basic aspects of visual perception and how to assess subject, form and content in a work of art. 4 sem. hrs. (FSVP) Date Approved: July 1, 2002.
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3.00 Credits
Explores formal and conceptual problems through simultaneous or combined drawing and printmaking exercises. Promotes understanding of potential of graphic media, introduces new image-making techniques and concepts, including scale and sequence experiments and multi-technique works. Technical demonstrations and presentations precede individual studio projects. General Education Requirement: (FSVP) Unit(s): 1
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3.00 Credits
Designed for advanced understanding and skill in drawing the nude and clothed human model(s) with concentrated emphasis on visually learning the skeleton and large muscle masses which most influence the surface form of the human figure. Students will draw from nude male and female models as well as clothed models using drawing mediums such as pencil, charcoal, conte', pen and reed pens with India Ink as well as color chalk pastel. Students will work on large scale drawings of nude and clothed figures, including ones with multiple figures and an implied narrative. The work on individual studio projects is the core of this class; other work may include researched writing on contemporary artist, who work with the human figure. Unit(s): 1
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4.00 Credits
Explores the human figure in two- and three-dimensional media. Students investigate gesture, line, value, volume, surface modeling and anatomy, as well as expressive, conceptual and historical approaches in the study of the figure. 4 sem. hrs. (FSVP) Date Approved: July 1, 2002.
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3.00 Credits
Through sequence of individualized creative projects, explores relationship of meaning to visual form. In addition to studio projects in two- and three-dimensional media, students engage in research and experimentation with interdisciplinary emphasis. General Education Requirement: (FSVP) Unit(s): 1
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3.00 Credits
Explores historical and experimental artmaking materials and techniques. Topics to be covered will vary according to instructor. Studies may be two- and/or three-dimensional and relate to drawing, painting, printmaking, and sculpture processes. General Education Requirement: FSVP Unit(s): 1
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