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Course Criteria
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4.00 Credits
Teaches the fundamentals of object-oriented programming and design using C#. Emphasizes program construction, algorithm development, coding, debugging, and documentation of applications within the .NET Framework. Lecture 4 hours per week.
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3.00 Credits
Introduces object-oriented game design and development. Provides overview of the electronic game design and development process and underlines the historical contest, content creation strategies, game careers, and future trends in the industry. Utilizes a game language environment to introduce game design, object-oriented paradigms, software design, software development and product testing. Teaches skills of writing a game design document and creating a game with several levels and objects. Integrates 2D animations, 3D models, sound effects, and background music as well as graphic backgrounds. Prerequisite: ITE 115 or equivalent. Lecture 3 hours per week.
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4.00 Credits
Includes instruction in application of advanced event-driven techniques to application development. Emphasizes database connectivity, advanced controls, web forms, and web services using Visual Basic .NET. Prerequisite: ITP 112. Lecture 4 hours per week.
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4.00 Credits
Covers the application of advanced object-oriented techniques to application development using Java. Emphasizes database connectivity, inner classes, collection classes, networking, and threads. Prerequisite: ITP 120 or school approval. Lecture 4 hours per week.
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4.00 Credits
Focuses instruction in advanced object-oriented techniques using C# for application development. Emphasizes database connectivity and networking using the .NET Framework. Prerequisite: ITP 136 or equivalent. Lecture 4 hours per week.
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4.00 Credits
Teaches the creation of ASP.NET Web applications to deliver dynamic content to a Web site utilizing server controls, Web forms, and Web services to accomplish complex data access tasks. Prerequisite: ITP 112 or ITP 136 or school approval. Lecture 4 hours per week.
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4.00 Credits
Teaches the integration of web-based clients and server-side Java to three-tier business applications. Covers the following tools: UML, XML, Java servlets, JSPs and JDBC database access. Prerequisite or corequisite: ITP 220 or school approval. Lecture 4 hours per week.
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3.00 Credits
Focuses on application of information technologies (IT) to system life cycle methodology, systems analysis, systems design, and system implementation practices. Covers methodologies related to identification of information requirements; feasibility in the areas of economic, technical and social requirements; and related issues. Software applications may be used to enhance student skills. Prerequisite: ITE 115 or school approval. Lecture 3 hours per week.
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3.00 Credits
Introduces the concepts of project management and how to use Microsoft Project software to manage project requirements. Prerequisite: ITE 115 or equivalent. Lecture 3 hours per week.
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3.00 Credits
Studies elements of a valid marriage, grounds for divorce and annulment, separation, defenses, custody, support, adoptions, and applicable tax consequences. Includes property settlement, pre- and ante-nuptial agreements, pleadings, and rules of procedure. Will include specific federal and Virginia consumer laws. Lecture 3 hours per week.
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