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Course Criteria
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3.00 Credits
Continued study in two-dimensional communication design and the influence of modern and contemporary/postmodern art. Students explore the iconic logo design process and the visual approaches and various creative techniques employed to develop a well-crafted visual identity utilizing scanning techniques and Adobe design software.
Prerequisite:
GCT 215
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3.00 Credits
Studies the principles and results of electronic publishing and the print production process. An introduction to acquiring images - using flatbed scanners and software, electronic photo- graphy, photo retouching, digital image composition and magnetic media for storage. Advanced page layout and image editing/manip- ulation software is used in conjunction with course projects.
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3.00 Credits
Continued study of typography, page layout and design for preparing files for print and commercial printing press checks, exploring basic package design and converting InDesign files into EPUBs for reading on multiple devices.
Prerequisite:
GCT 131
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3.00 Credits
Introductory to intermediate study using Macromedia Freehand for the creation of object oriented illustrations for print, multimedia and Web pages/sites. Includes drawing, design, color skills and preparing files for inclusion in other programs with emphasis on color matching. Technical concerns, compatibility across Macintosh and Windows platforms, aesthetic and legal issues for digital arts, and emerging technologies are explored.
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3.00 Credits
Advanced study of Adobe Illustrator and exploration of information graphics (charts, graphs, and diagrams); surface design (patterns for products, interiors, and architecture); and user experience (UX) (wireframes, mock-ups and user interface).
Prerequisite:
GCT 151
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3.00 Credits
An introductory course investigating the design and creation of mechanical and photo-realistic 3-D images for print production, interactive presentations or animation. Complex blending and wrapping of words and images around objects is readily created in the digital medium. Students learn how images and type may be rotated, made translucent, filled with an image, overlapped, com- posited, extruded, airbrushed, or created from scratch. Students explore modeling techniques including polygonal and spline-based approaches to develop mechanical models of objects and organic forms. Includes combining textures, bumps, decals and reflection onto objects to create the desired effects. The interchangeabil- ity of image and type gives verbal and visual communication a new language with which to work.
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3.00 Credits
Intermediate study of Adobe Illustrator, layout and design, environmental typography, spot and process color, as well as vector graphics and pixel-based images for designing and producing effective signage, identity graphics, and a basic wayfinding/environmental graphics system incorporating graphic arts techniques and vinyl print/cut technologies.
Prerequisite:
GCT 155
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3.00 Credits
Introduction to intermediary study using Adobe Photoshop for print, multimedia, information design and Web page images. Learn to use color scanners and color editing, retouching and manipulation techniques, and production and creative technologies and filters to produce creative, sofphisticated digital images for inclusion in other prodgrams with emphasis on color modes, image resolution and file size. Technical concerns, compatibility across Macintosh and Windows platforms, aesthetic and legal issues for digital arts, and emerging technologies are explored.
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3.00 Credits
Advanced study of Adobe Photoshop, alpha channels and refine mask, painting tools and techniques, color adjustment and correction, and creating 3D type and graphics for entertainment, advertising and marketing design usage. This is a capstone course, satisfactory demonstration of outcomes for competency profile of the Graphic Design AFA degree is required, as well as, a showcase portfolio of student's best, most recent work for professional gallery exhibition.
Prerequisite:
GCT 161
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3.00 Credits
An intermediate study of page design and layout, tools and widgets for creating and publishing responsive websites without writing code. Adobe Muse was made specifically for designers, so they can create as freely as they do in InDesign, Photoshop and Illustrator, and their final design appears how they want it on different screens. Code is automatically generated that meets the evolving standards for modern browsers, platforms and devices.
Prerequisite:
GCT 163
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