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Course Criteria
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3.00 Credits
This fundamental course in two-dimensional communication design exposes students to Adobe design software and scanning techniques, explores layout and design principles, color decisions, typography choices and working with vector and pixel-based imagery. Students explore the influence of modern/contemporary and postmodern movements and associated cultural tendencies.
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3.00 Credits
An introductory course incorporating vector graphic, digital imaging, and animation/motion software for generating static and motion content for web, mobile, and games. Students gain experience designing, creating, and optimizing loading gifs, cinemagraphs, cartoons/animations, sprite sheets, bitmap textures, social media imagery, and motion-based media elements.
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3.00 Credits
Introduction to typography, core features and tools of page layout design using Adobe InDesign, master pages, fundamental typographic theories, process and spot color, integrating vector graphics and raster imagery into a series of compositions, and how to package, print and export your finished project.
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3.00 Credits
An introductory course exploring Adobe Illustrator's art and illustration environment for creating and delivering visually compelling, scalable vector artwork for use in projects for both print and the web. Students will apply their art and design skills to create attention-getting images for creative entertainment, advertising and branding, and design elements for web and mobile content.
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3.00 Credits
Continued study of Adobe Illustrator, layout and design, spot color and environmental typography as the primary design form for producing basic custom apparel imagery, auto restyling artwork, indoor/outdoor graphics and label and signage solutions incorporating commercial art techniques and vinyl print/cut technologies.
Corequisite:
GCT 151
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3.00 Credits
An introductory course exploring how to use Adobe Photoshop efficiently and effectively. The course covers nondestructive editing techniques using layers, masking, adjustment layers, blend modes and Smart Objects, as well as how to achieve creative effects with filters, layer effects and illustrative type for creating panoramas and composites.
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3.00 Credits
An introductory course exploring the constantly changing landscape of web design going from concept to prototype to UX/UI solutions for websites and mobile apps. This course also explores creating and optimizing web graphics, GiF animations and image sprites using Adobe Illustrator and Photoshop and the integration with mobile apps.
Prerequisite:
GCT 151 and GCT 161
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3.00 Credits
An introductory course exploring the constantly changing landscape of web design visual layout and design considerations including user interface design (UI), and user experience (UX). Students will implement these aesthetic influences, web technology, and web standards to address usability issues, layout/positioning methods, image optimization, and web typography in the creation of innovative, credible, functional responsive web design.
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3.00 Credits
Current desktop animation software lets you design and create web-based interative vector and bitmap animations, expressive characters integrating audio for cartoons, banner ads, games, apps and the web that can quickly publish to multiple platforms and reach viewers on desktop, mobile and TV.
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3.00 Credits
Design Technology II is designed to introduce students to emerging technology as it becomes available. Mobile apps are the backbone of today's design "anytime, anywhere" social, cultural practice. This course meets the changing needs of students and businesses as developing desktop and web-based technologies, that are not within the curriculum, are explored before they become mainstream.
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