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Course Criteria
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3.00 Credits
Principles of operating systems with emphasis on hardware and software requirements and design methodologies for multi-programming systems. Global topics include the related areas of process management, resource management, and file systems. Prerequisite: CSE 303 or equivalent.
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3.00 Credits
Study of architecture and protocols of computer networks. The ISO model; network topology; data-communication principles, including circuit switching, packet switching and error control techniques; sliding window protocols, protocol analysis and verification; routing and flow control; local area networks; network interconnection; topics in security and privacy.
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3.00 Credits
Computational problems and their associated algorithms arising from the creation, analysis, and management of bioinformatics data. Genetic sequence comparison and alignment, physical mapping, genome sequencing and assembly, clustering of DNA microarray results in gene expression studies, computation of genomic rearrangements and evolutionary trees. This course, a version of 308 for graduate students requires advanced assignments. Credit will not be given for both CSE 308 and CSE 408. No prior background in biology is assumed. Prerequisites: CSE 340 or IE 170 or permission of the instructor
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3.00 Credits
Finite automata. Pushdown automata. Relationship to definition and parsing of formal grammars. Prerequisite: CSE 318.
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3.00 Credits
Deeper study of programming techniques, data structures, backtracking, recursion. Applications of basic theoretical disciplines such as automata theory and formal language theory. Assignments using a contemporary programming language. Prerequisite: CSE 17 or consent of department head. Credit will not be given for both CSE 109 and CSE 411.
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3.00 Credits
Objects, messages, classes and inheritance; the modelview- controller paradigm. Prototyping the user interface.
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3.00 Credits
Advanced techniques and current applications of knowledge- based systems. Emphasis on knowledge engineering techniques through the development of a substantial system. Prerequisite: CSE 414.
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3.00 Credits
Selected topics in the design of advanced retrieval systems. Prerequisite: CSE 241 or equivalent.
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3.00 Credits
State-of-the-art techniques for fundamental image analysis tasks; feature extraction, segmentation, registration, tracking, recognition, search (indexing and retrieval). Related computer graphics techniques: modeling (geometry, physically-based, statistical), simulation (data-driven, interactive), animation, 3D image visualization, and rendering. This course, a graduate version of CSE 319, requires additional advanced assignments. Credit will not be given for both CSE 319 and CSE 419. Prerequisite: CSE 313 or consent of the instructor.
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3.00 Credits
Modern topics in game design: Finite State Machines, iterative design process, systems and interactivity, designing rules for digital games, emergence in games, games as Schemas of Uncertainty, games as Information Theory Schemas, games as Information Systems, games as Cybernetic Systems. The course does not count as a technical elective for majors in Computer Science, Computer Science and Business, or Computer Engineering. Prerequisites: none.
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