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  • 3.00 Credits

    This is a survey of the use of dynamic graphics in user interfaces and animation in the simulation and visualization of information. Tools and techniques for the production of computer graphics and animation will be introduced and student projects will be required. Prerequisite: CITA 210 or permission of the instructor 3 credits (2 lecture hours, 2 laboratory hours), spring semester
  • 3.00 Credits

    Design, evaluation, and prototyping of user interfaces for a variety of computing devices will be covered. This course focuses on user-centered design for interfaces that promote usability, interactivity, and accessibility. A range of interface types will be considered to include those for desktop applications, Web applications, mobile devices, turnkey systems, and others as technology continues to advance. Design and prototyping projects will be included. Evaluation techniques will be applied to existing interfaces and those created by students as part of this course. Prerequisites: CITA 210, or permission of the instructor 3 credits (3 lecture hours), spring semester
  • 3.00 Credits

    This course will be taken in the semester prior to the student's internship experience. Topics include the role of the internship in the student's professional development, formulating personal and professional goals, the current employment outlook in the Information Technology field, employer expectations of an intern, formulating a job search strategy, the role of networking through the use of personal contacts and referrals, interviewing skills, the work environment in large, medium and small organizations. The documents and methods that will be used to evaluate the student during the internship will be clearly defined. Prerequisite: At least junior status, or permission of the instructor 1 credit (1 lecture hour), 15 weeks, fall and spring semester
  • 3.00 Credits

    A study of the decision-making process and how quantitative methods are used to find solutions to business problems. Computer software tools will be used to analyze and process data. Opportunities, problems and decisions that confront managers are analyzed and solutions are developed. Topics covered include, but are not limited to: Cost-volume-profit analysis, forecasting, decision theory, linear programming, probability concepts and applications, inventory control, queuing theory, and game theory. Prerequisites: BSAD 221 or MATH 141, or permission of the instructor 3 credits (3 lecture hours), spring semester
  • 3.00 Credits

    This course provides an introduction to project management. Students learn project management concepts and how to use appropriate tools and software to manage various types of projects from start to finish. Students are challenged with the wide range of issues professional project managers are required to master: planning, prioritizing, scheduling, budgeting, negotiation, organizing, controlling cost, and handling change. Project management applies to a wide spectrum of real-world projects both within and outside the technical sciences. This course emphasizes learning through lecture, homework, student participation and presentations. Class projects give students hands-on experience applying project management skills and use of software tools. Prerequisites: CITA 110 and BSAD 300 or permission of instructor 3 credits (2 lecture hours, 2 laboratory hours), fall and spring semester
  • 3.00 Credits

    This course is a study of the simultaneous control of media elements including graphic, hypertext, digital audio, CD audio, MIDI, digital video and animation. Students will learn and apply the process of creating participant interactive or self-running computer presentations. Prerequisite: CITA 380 or permission of the instructor 3 credits (2 lecture hours, 2 laboratory hours), fall semester
  • 3.00 Credits

    An in-depth study of complex, object-oriented, 2D and 3D game development including, but not limited to: animation, character modeling, textures, terrains, collision detection, particle effects, lighting, audio, and networking. Students work in teams to produce a functional digital game suitable for distribution. Prerequisite: CITA 312 or permission of the instructor 3 credits (2 lecture hours, 2 lab hours), fall semester
  • 3.00 Credits

    This course combines programming, database, Web server administration, and content development techniques to develop a large scale Web application. Solutions from relatively simple Web forms and reading/writing data to a file system, to solutions using dynamic programming and a database backend are developed. A semester long development project typically includes database integration, user authentication, online storefront applications, content management, and administrative functions and tools. Prerequisites: CITA 210 and CITA 330, or permission of the instructor 3 credits (2 lecture hours, 2 laboratory hours), fall semester
  • 3.00 Credits

    The course will provide in-depth explanations of operating system security features as well as systematic configuration guides for proper operating system configuration. This course also provides the knowledge and skills students need to maintain the integrity, authenticity, availability and privacy of data. Through extensive hands-on lab exercises, students will gain experience establishing user, file system, and network security for enterprise computing environments. Students will learn to use tools and utilities to assess vulnerabilities, detect configurations that threaten security and provide effective access controls. Prerequisites: CITA 325 and Math 103 eligibility or permission of the instructor; 3 Credits (2 lecture hours, 2 laboratory hours), fall semester
  • 3.00 Credits

    The study of system integration and the construction of system components that are designed to provide capabilities for cooperation in the accomplishment of given tasks. Topics covered include communication, synchronization, and representation of data. Methods of system integration and design for interoperability will be covered. Prerequisite: CITA 370 or permission of the instructor 3 credits (2 lecture hours, 2 laboratory hours), fall semester
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