Course Criteria

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  • 6.00 Credits

    A course designed to allow students to complete significant experiences within their discipline of study, including communication, art, music, and interior design. Students will be expected to spend a minimum of twelve (12) hours per week in supervised contract learning situations. Students will work with the appropriate Visual and Performing Arts Department faculty member to identify, design and complete contract learning opportunities. Prerequisite: Permission of a VaPA Department faculty member. 6 Credits.
  • 3.00 Credits

    Review and practice of the requirements for writing professionally formatted scripts used in short and feature films. Emphasis will be placed on writing short-form scripts and analyzing and discussing long-form dramatic scripts. Three class hours. Prerequisite: ENG 101 or ENG 200. 3 Credits.
  • 3.00 Credits

    Provides an overview of multimedia, a relatively new field in which more traditional media (text, video, sound, graphics, photography, animation) can be combined in a single media event using the computer. Aspects of authoring, design and production including technical hardware and software considerations will be covered. Discussions of the use of multimedia in training, education, marketing and entertainment will be included. Three class hours. Prerequisites: All first semester electronic publishing courses, or permission of instructor. 3 Credits.
  • 3.00 Credits

    Introduces the student to the basics of the authoring process involved in the creation of a multimedia event. From audience definition and concept to scripting and flowcharting, students will learn how to build the multimedia structure from the bottom up. How to plan and design linkages between content areas, and the appropriate interaction of visual and audio materials will be explored. Two class hours, two laboratory hours. 3 Credits.
  • 0.00 - 3.00 Credits

    Introduces students to the basics of designing for interactive multimedia. User-interface design, transitions, interactive links between content areas and creating the overall look and feel of a project will be covered. Emphasis will be in the visual aspects of individual elements and how they work together as a means of creating an effective interactive multimedia project. Students work on their own projects which will be completed in the Multimedia Production lab. Two class hours, two laboratory hours. Prerequisites: All first semester electronic publishing courses, or permission of instructor. 3 Credits.
  • 3.00 Credits

    An introduction to the use of the Macintosh computer as a tool in digital audio and video production. Through video and audio capture and editing, students will learn the role and importance of video and sound as elements in a multimedia event. Creation of Quicktime movies and original audio tracks to be used in multimedia will be emphasized. Three class hours. 3 Credits.
  • 0.00 - 3.00 Credits

    Introduces the student to the basic principles of building three-dimensional objects and environments on a Macintosh computer. The concept of three-dimensional space and geometrical transformations will be covered, as well as specific modeling techniques such as extrusion, working with cross sections, and wireframe will be the dominant rendering method, but light and color will also be explored. Two class hours, two laboratory hours. Prerequisites: All first semester desktop publishing courses, or permission of instructor. 3 Credits.
  • 0.00 - 6.00 Credits

    Expands on the stages of the multimedia authoring process that began in COM 262. Based on flowcharting, scripting, and storyboarding done in COM 262, teams will begin to create and test structures which will then be assembled into a prototype of their multimedia piece. Students will learn programming concepts, integration of audio and visual materials, interactive design and how to evaluate the product while it is still in a formative stage. Completion of an interactive multimedia piece will be required. Three class hours, five laboratory hours. Prerequisites: All first semester electronic publishing courses and COM 262, or permission of instructor. 6 Credits.
  • 0.00 - 3.00 Credits

    An introduction to the basic aspects of designing and producing three-dimensional animation on the Macintosh computer. Course proceeds from the assumption that students are already familiar with the basics of three-dimensional modeling on the Macintosh. Creation of storyboards for planning narrative sequences, camera moves, rendering techniques and thinking and working in time and space will all be explored. Students will be required to create a short animated piece in wireframe mode. Two class hours, two laboratory hours. Prerequisites: All first semester electronic publishing courses and COM 265, or permission of instructor. 3 Credits.
  • 3.00 Credits

    An examination and analysis of American mass media and the forces that influence them. Emphasis will be placed upon basic legal principles, the role of government in attempting to regulate the media, and the media's influence on our society. Three class hours. Fulfills the requirements for a Humanities course. Prerequisites: COM 101 3 Credits.
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