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Course Criteria
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2.00 Credits
This course provides an overview of computer hardware components, computer laboratory policies and procedures, and software application structures and tools used by design, illustration, and prepress personnel.The three basic skills stressed in this course are digital typography, digital image making, and digital image manipulation.
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3.00 Credits
This course provides the foundation of traditional animation techniques. These techniques are mastered before moving on to digital animation.Techniques in portfolio projects are used in the second year.
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2.00 Credits
This course introduces digital imaging and digital illustration techniques, and software used by the animator. It explores the aesthetic and technological potential of digital imaging and digital illustration software.The use of digital media and the creation of computerbased imagery are emphasized. It includes advanced technical instruction in the use of software and peripheral devices (scanners, printers, file storage, and other technologies).
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2.00 Credits
This course introduces computer graphics and digital illustration by using desktop computers, video interfacing equipment, desktop scanners, and other devices to generate and output computer graphic images.
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2.00 Credits
This course introduces digital imaging technologies impactinggraphic communication. It explores the potential of imaging software, scanners, dye sublimation printers, and other technologies.The use of digital media and the creation of computer-based imagery is emphasized. It is balanced between aesthetic potential and technological mastery. It covers input image and text, and how to combine and manipulate those visual elements.
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4.00 Credits
This course focuses on advanced digital illustration techniques.Tutorials and demonstrations focus on the further development of digital illustration skills and techniques,while instruction provides insight to the more complex features of illustration software, including figure creation, realistic environments, and seamless program integration. Prerequisite:GC141 Digital Illustration.
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3.00 Credits
This course prepares for entry into the discipline of digital animation as a practicing professional. It covers the developmental elements of computer animation, including user interface, 3-D modeling,materials, and particle systems. It introduces the basic techniques of computer animation and production processes. Prerequisites: GC133 Introduction
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4.00 Credits
This course is a continuation of GC144 Digital Animination. It focuses on the further development of digital animation skills and techniques. Instruction provides insight to the more complex features of animation software, including advanced user interfaces, customized interfaces, advanced 3-D modeling,mapping,materials, and production techniques. It introduces character generation software. GC144 Digital Animation 1, GC146 Storyboarding, and GC147 Sculptural Procedures for the Animator.
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4.00 Credits
This course introduces the principles and techniques used in the creation, practice, and production of storyboards for animation, mul-
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2.00 Credits
This course introduces current sculpting techniques used by the animation industry for character creation and design.Work is done with traditional 3D media, digitized models, and 3D animation software. Earth clays, polymer clays, and foam sculpture are used.Armatures are used to study stop-motion,maquettes, and the digitizing process. Character types range from realistic to imaginary. Prerequisites: GC101 Foundation Drawing and FA103 Figure Drawing 1.
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