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Course Criteria
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1.00 - 3.00 Credits
Class 0-3, Lab 0-9. This course has been designed to introduce students to the standard practices used in business and industry to identify potential employees in graphics releated positions. Lectures will cover professional conduct when searching for employment and graphics standards expected in a professionally developed portfolio. Hours and subject matter to be arranged by staff. Course may be repeated for up to 9 credit hours.
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3.00 Credits
Class 1, Lab 4. P: 22100. The importance of tone, texture, color, and entourage is stressed in the rendering of architectural interiors and exteriors.
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3.00 Credits
P: CGT 24100. Class 2, Lab 2. This course is designed to provide the basic knowledge and skills required in the creation of photorealistic still imagery. Emphasis is on a working knowledge of both virtual and real world lighting technologies and the tools necessary to create photorealistic imagery as well as an appreciation for production processes and deadlines.
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3.00 Credits
P: CGT 24100. Class 2, Lab 2. The course focuses on the animation of human motion, animal motion, soft-body and rigid-body object motion. Traditional animation concepts and 3D computerized animation techniques will be theoretically explored and practically applied.
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3.00 Credits
P: CGT 24100 Class 2, Lab 2. Covers the use of digital technologies for video and audio focused toward use in multimedia, internet, and animation products. Students examine the methods for creating, sampling, and storing digital video and digital audio and the constraints placed on these media assets when used for media-based products. Emphasis is placed upon the technology of digital video and audio including formats, data rates, compressors, and the advantages and disadvantages of the different technologies.
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3.00 Credits
P: CGT 25100 Class 2, Lab 2. Interactive multimedia is the uses of content forms that includes a combination of text, audio, still images, animation, video, and interactivity content forms sometimes called "rich media" or interactive multimedia that describes as electronic media devices used to store and experience multimedia content. Examples of interactive multimedia are DVS Menu's, Online Applications, Presentations, Kiosks, ATM's, DVD Menus, Information Screens (Airports, Restaurants, etc), Computer Games, and many other forms of communication.
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3.00 Credits
P: (CIT 14100 or CGT 21500) and CGT 25100 or Consent of Instructor. Class 2, Lab 2. A course focusing on the development of modern websites through the usage of CSS/HTML and PHP programming languages. The course stresses development strategies for managing the rapidly changing information of corporations and organizations for just-in-time distribution, using authoring programs to create websites that utilize Content Management Systems. Significant time is spent on intermediate to advanced programming and scripting.
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3.00 Credits
P: Senior standing. Class 3; or Class 2, Lab 2. Group based course that attempts to identify, design, qualify, manage, create and present a final project relative to existing or emerging issues within the discipline. Activities and experiences will explore related topics such as project planning and management, user expectations, interpersonal communications skill and quality management. The course concludes with faculty, peers and practicing professionals evaluating oral, written and media presentations of final projects.
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1.00 Credits
P: senior standing. Preliminary work toward the senior design project is carried out with guidance from faculty. This course includes background research, review of previous projects, definition of project requirements, and the successful creation of a formal project proposal. The course concludes with a proposal presentation to faculty.
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3.00 Credits
Class 3; or Class 2, Lab 2. P: 41500. This capstone course requires students to engage in a substantive endeavor directed at solving problems related to computer graphics. Activities include the creation and management of graphic systems and media assets per the requirements of the senior design proposal. Students are required to demonstrate professional attitudes and attributes in the timely completion and presentation of their project.
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