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  • 3.00 Credits

    Students will be introduced to the creative world of digital sculpting in 3D space with programs like zBrush and Cinema4D. An overview of the software used and integration into other 3D software packages will be discussed. Projects will range from character creation techniques to other uses like Organics and Vehicles. This course is equivalent to VMG 327.
  • 3.00 Credits

    Students will use perspective and other traditional design features to produce a variety of shot compositions. Students will study the business of staging, posing and animating action in a sequential layout to generate successful visual narratives and develop the ability to rough, block and animate 2-D shots in sequence to meet the objectives of the script to tell the story.
  • 3.00 Credits

    This course introduces students to the process of assembling the components necessary to allow for efficient workflow in getting animated storytelling on the screen. This course focus on pre-visualization, designing and texturing assets for the camera, animating for camera, lighting and rendering in passes and compiling shots in sequence to create successful storytelling.
  • 3.00 Credits

    This course is designed to allow senior year students the opportunity to complete a portfolio piece before finishing their degree program. At the start of the project, students will identify a realistic project in their main competency area(s) with the instructor of their section. Having agreed on a timetable for their project's completion, the students will then begin a required/flexible workshop where they must prepare a clear and comprehensive pre-production plan. A student will then complete their animation-based project (2D or 3D) based on the goals and timetable established at the beginning of the semester. Students will be expected to complete and present their animation based project by the end of the semester.
  • 3.00 Credits

    In this course, students will learn theories and methods used in multi-disciplinary inquiry. This course will prepare students for the research process that includes identifying a problem, research question, and the use of literature in research to establish an ethical approach for resolving issues with the use of technology. The course is intended to prepare the student to complete either APL 489 or APL 490 by developing an academic and career plan and preliminary project proposal.
  • 3.00 Credits

    This course provides students with an experiential learning opportunity to engage in project-based learning within the student's current employment context or through a simulated work experience utilizing scenario-based application assessments that align with the competencies of an Applied Technology professional as identified by the program chair. The course provides students with an opportunity to define, analyze and apply theories and models to resolve a complex organizational problem(s) and real-world experiences to strategize Applied Technology related solution and opportunities. This course will also cover phases of career management including preparing for the job market, understanding the job search process, and maximizing effectiveness in career development.
  • 3.00 Credits

    Students in the final year of the program who have completed the program's core requirement of APL 310 will be offered the option, as a capstone, to receive academic credit of up to three credit hours for a supervised field experience.
  • 3.00 Credits

    Art Appreciation I is an introduction to western art and architecture of the Pre-historic through the early Renaissance. The course will provide students with the foundational skills of art analysis and interpretation, set in the historical context of the times. Students will examine how works of art from Pre-historic to the early Renaissance function both as aesthetic and material objects and as cultural artifacts. These include art as sacred spaces, narrative art, art as power and propaganda, and art as domestic decoration.
  • 3.00 Credits

    Non-western Art is an introduction to visual art and architecture of the five geographical regions traditionally referred to as art of the non-western tradition. The course will provide students with the foundational skills of art analysis and interpretation, set in the historical context of the Middle East, Asia, the Americas, Africa and Oceania. Students will examine how works of art from these five regions function both as aesthetic and material objects and as cultural artifacts. Themes include, art as sacred spaces, narrative art, art as power and propaganda, and art as domestic decoration.
  • 3.00 Credits

    Art Appreciation II is an introduction to western art and architecture from the Renaissance to present day. The course will provide students with the foundational skills of art analysis and interpretation, set in the historical context of the times. Students will examine how works of art from the Renaissance to present day function both as aesthetic and material objects and as cultural artifacts. Themes include art as sacred spaces, narrative art, art as power and authority, propaganda, and art as domestic decoration.
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