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GMD 210: Advanced JavaScript for Unity 3D
3.00 Credits
Wilmington University
This course continues the foundation of GMD 110 to further enhance the capabilities of the student to perform complex functions internally and externally to the game engine.
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GMD 300: Advanced Game Engines: Using Unity3D
3.00 Credits
Wilmington University
Advanced game engines focuses the student on team collaboration with the use of game engines to accomplish project builds based on requirements given to the class. The course is based on working on internal and external projects assigned by the instructor. Students will collaborate on 3 different projects that require specific game engines to be utilized and explored.
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GMD 310: Environment Creation for Games
3.00 Credits
Wilmington University
This course focuses on the setting that games take place, whether it is in a fantasy world, realistic world, or futuristic world. Creating the feel and mood of the environment is critical for the game's success aesthetically and technically.
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GMD 310 - Environment Creation for Games
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GMD 401: Game Development I
3.00 Credits
Wilmington University
The history and evolution of gaming will be discussed along with current developments in gaming and virtualization/simulation. This course includes a study and execution of the workflow, managing and collection of assets, and building playable games/simulations for deployment to personal computers. Students will work with various game engines and the testing and development phases of game design and development. This course also provides students with experiential learning opportunities to engage in project-based learning with strategic corporate partners of Wilmington University utilizing real world application assessments that align with the competencies of an entry-level gaming and virtualization/simulation professional as identified by the course curriculum.
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GMD 401 - Game Development I
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GMD 405: Game Development II
3.00 Credits
Wilmington University
In this course, the students will develop games using the engines covered in the prerequisite. The primary work expected in this course is documentation for various game projects, development of code/art/level of game elements, management of assets, team management, and the delivery of several examples of functioning games in a fast-paced environment. This course also provides students with experiential learning opportunities to engage in project-based learning with strategic corporate partners of Wilmington University utilizing real world application assessments that align with the competencies of an entry-level gaming and virtualization/simulation professional as identified by the course curriculum.
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GMD 487: Game Design , Development Senior Project
3.00 Credits
Wilmington University
This course is designed to allow senior year students the opportunity to practice their specialization in a production environment. At the start of the project, students will identify a realistic project in their main competency area(s) with a faculty mentor. Having agreed on a timetable for their project's completion, the students will then begin a required/flexible workshop where they must prepare a clear and comprehensive pre-production plan. This course may be completed as a directed study with an instructor of the student's choice or in a classroom setting. This course is equivalent to COM487
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HCA 7700: Seminar in Health Care Administration
3.00 Credits
Wilmington University
This course is a survey of the health service delivery system with an emphasis on its ethics and the evolving nature of the health care system in today's global environment. Issues related to multi-health systems integration, physician/hospital organizations, and alternative delivery systems for the ageing population are explored. The impact of the health systems within other countries is examined for its effect on and contribution toward the United States health care system.
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HCA 7720: Health Policy and Economics
3.00 Credits
Wilmington University
This course explores the relationship between the general economic environment and the health care system. A macroeconomic framework is used to examine issues related to the demand and supply for health services, reimbursement rates, and cost controls within the health sector.
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HCA 7730: Health Insurance , Reimbursement
3.00 Credits
Wilmington University
This course focuses on existing and emerging insurance products in the health care system and the impact of these products upon provider arrangements. Risk sharing and contracting issues in managed care organizations, preferred provider networks, and integrated delivery systems are assessed.
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HCA 7740: Legal and Ethical Issues in Health Care
3.00 Credits
Wilmington University
This course provides an understanding of ethical and legal issues inherent in the provision of health services. The course considers issues related to disclosure and confidentiality, provider relationships, exclusive contracts, restrictive covenants, and social issues such as the provision of uncompensated care.
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