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Course Criteria
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3.00 Credits
Hours and credits to be arranged
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3.00 Credits
Credit flexible; usually 3 credits per term Individual and small group projects as determined jointly by the instructor and students. May involve concentrated reading in a particular area, participation in the analysis of anthropological research data, or both. (Limited to seniors majoring in the department. Application for the course should be made by April 1 for the fall term or November 1 for the spring term.) Prerequisites: ANT 1001 and 6 credits in advanced anthropology courses.
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3.00 Credits
3 hours; 3 credits This introductory studio course acquaints students with the terms and procedures essential to aesthetic decision making and analysis. Students learn how to apply principles of color, line, and form to the everyday world, including the business environment. Individual creative projects in abstract visual problem-solving explore the links between word and image, while study of the elements and principles of design provides a basis for further study in graphic communication. The course includes relevant theoretical, historical, and contemporary perspectives. Museum and gallery visits support its goals. No art background is needed.
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3.00 Credits
3 hours; 3 credits This introductory course presents a global view of art history through slide lectures and museum visits, with an emphasis on works of art found in New York City museums. It selectively surveys the visual arts of Europe from the Renaissance to the 20th century and concurrent historical periods in Asia (India, China, and Japan), Africa, Mesoamerica, South America, Native North America, and the United States.
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3.00 Credits
3 hours; 3 credits This course teaches students to realize design concepts through current technology. Students explore the creative possibilities of page design, digital typography, electronic imagery, color systems and color manipulation, and other graphic design elements using a design program such as QuarkXPress.
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3.00 Credits
3 hours; 3 credits This course teaches students image-making for graphic design applications. Focusing on the development of conceptual thinking and problem-solving through the application of design methodology, the course explores how graphic designers use the computer both to draw and to manipulate images in the creation of various types of graphic design. The student will learn how to create and alter images utilizing Macintosh computers and the dominant graphics software in the field, such as Adobe PhotoShop and Adobe Illustrator. Prerequisite: Any studio-based art course or permission of the instructor.
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3.00 Credits
3 hours; 3 credits The course introduces illustration techniques and styles, both traditional and current, utilizing computer programs such as Adobe Illustrator. Assignments promote familiarity with historical European and American illustration as well as knowledge of contemporary applications and standards.
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4.00 Credits
4 hours; 3 credits This course introduces the use of the camera and blackand- white darkroom techniques, with emphasis on visual expression and communication. The history and aesthetics of the medium are included. Students must provide their own 35mm cameras. "Point-and-shoot" cameras are notacceptable.
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3.00 Credits
3 hours; 3 credits This course explores a variety of issues in art history. The topic, which differs each semester, draws on the expertise of regular or visiting faculty members or on special exhibitions or cultural events in New York City. Prerequisites: ART 1011 or 1012 and ENG 2100 or permission of the instructor.
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4.00 Credits
4 hours; 3 credits Through a combination of studio projects, lectures, and museum and gallery visits, this course explores a variety of specific concepts and approaches in the visual arts. The topic, which differs each semester, draws on the expertise of regular or visiting faculty members or on special exhibitions or cultural events in New York City. Prerequisite: Any art course.
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