|
|
|
|
|
|
|
Course Criteria
Add courses to your favorites to save, share, and find your best transfer school.
-
3.00 Credits
Prerequisite: Art History II (2 credits) Art History III begins with the 18th century debate between the power of the aristocracy and the new philosophies of the Enlightenment. This course concludes with trends and controversies in contemporary art.
-
3.00 Credits
Prerequisite: Computer Graphics II, (3 credits) Animation This is a beginning level course where students develop time-based media for web accessible animations and presentations. Students learn how to create 2D vector images and then animate them by applying classical animation principles and techniques. Students are taught how to import other artwork assets for incorporation with vector-based graphics. Site navigational methods will also be covered.
-
2.00 Credits
(2 credits) This class is only offered to students who begin the program in Sept. 2008 and beyond This course is an introduction to business for art and design related employment, career development, market research, and freelance issues. Learning to write, present, interview, research, and create business plans and other business documents are demonstrated, reviewed, and required.
-
3.00 Credits
Prerequisite: Design Fundamentals (3 credits) Computer Graphics I is a hands-on introduction to the diverse and significant resources the computer offers the artist/designer. This course is designed for students with either very limited or no experience in the computer arts. The class is designed to facilitate the student's ongoing development of digital literacy. It sets the technical foundation for future college level use of computer graphics by digital art and non-digital art majors. Students gain an understanding of the Macintosh operating system, and attain a working knowledge of several leading applications currently used by computer artists and designers.
-
3.00 Credits
Prerequisite: Computer Graphics I (3 credits) Students will continue to develop skills using industry-standard computer software applications. Students will finish several portfolio quality projects.
-
3.00 Credits
(non-credit) This course will give students information and practices to help make a successful transition from the high school way of life to that of an NCA college student. Students with at least 15 credits of prior college experience may waive the course.
-
2.00 Credits
(2 credits) This class is only offered to students who began the program in Sept. 2007 and beyond This class emphasizes the analysis, understanding, and utilization of communication variables affecting human interaction. These variables include person perception, feedback, idea development, and non verbal cues. The course focuses on small group and individual to individual communications in structured and non structured environments.
-
2.00 Credits
(2 credits) This class is only offered to students who begin the program in Sept. 2008 and beyond A field trip class specifically designed for graduating students, Senior Seminar investigates the changing face of the art profession. Focusing on current trends in the marketplace, students will develop a clear and essential view of the processes and practices of their chosen vocation.
-
3.00 Credits
(3 credits) Understanding how color is perceived, its ability to express, and its relationship to composition and form are the goals of this class. Through discussion, projects, and critiques, students gain first-hand knowledge of the most relative medium in art. In this class, students will explore various color theories and their uses. Students will create achromatic (gray-scale) charts to understand contrast and range in values of black and white. They will also create color wheels incorporating primary, secondary, and tertiary colors. Additionally, color mixing and harmonious, discordant, subjective and objective color arrangements and their application to painting, illustration, design, photography, and environmental usage will be covered.
-
3.00 Credits
Prerequisite: Media Development (3 credits) This course is an introduction to the digital 3D environment. Students apply the basics of film grammar, animation principles, and story development in creating 3D animations. Basic techniques in modeling, texturing, animation and rendering are taught. Camera movement, lighting, UV mapping, and simple rigging are also covered.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Privacy Statement
|
Terms of Use
|
Institutional Membership Information
|
About AcademyOne
Copyright 2006 - 2025 AcademyOne, Inc.
|
|
|