|
|
|
|
|
|
|
Course Criteria
Add courses to your favorites to save, share, and find your best transfer school.
-
3.00 Credits
(3 units) Field-based project involving inquiry and the application of knowledge to solve a classroom teaching problem. Prerequisite: Completion of 32 units of study
-
3.00 Credits
This course explores the use of technology to facilitate learning. Includes the Windows environment, work processing, databases, spreadsheets, the Internet and applications such as: computer assisted instruction, simulations, games and tools to facilitate writing and communication. Another component of this course includes evaluation of software.
-
3.00 Credits
This course provides an introduction to communicating and teaching with digital media. Students will gain hands-on experience with the latest software for developing digital media.
-
3.00 Credits
This course examines current standards in hardware, networking, operating systems and applications. A second component of the course assesses future trends in technology such as wireless networking, handheld devices, display technologies, operating systems and estimates their appliction and valule in enhancing learning environments.
-
3.00 Credits
(3 units) This course will cover the integration of technology into the curriculum as it relates to frameworks, standards, and best practices in the field. Focus on constructivist uses of technology and current research on technology and learning. Students will gain first hand experience using the internet, word publishing, spreadsheet, database, sophisticated search engine techniques, and media rich teaching materials and then design lessons based on their use.
-
3.00 Credits
Exploration of current theories and practices in designing Web mediated, distance learning environments.
-
3.00 Credits
This course provides an opportunity to conduct in-depth examinations of current theories and practices in the field of education technology. Topics may include: technological trends in education, corporate and educational training models, new methods of communication, technology and the disabled, technology tools for teachers, technology and societal changes, virtual learning communities, and emerging technology.
-
3.00 Credits
(3 units) A critical examination of using computers to teach thinking skills. The course includes essential components of theoretical backgrounds, research effectiveness, and technological applications in educational settings, e.g. creativity and cognitive aids, visualization tools, and knowledge acquisition tools.
-
3.00 Credits
(3 units) This course provides Candidates the opportunity to apply the theoretical foundations and practical skills in the field of education technology they have acquired to the development of effective learning environments in their chosen field of study.
-
3.00 Credits
This course addresses principles, approaches, and problem-based explorations of technology planning and management as well as the impact of technological change on the individual, the workplace, and society as a whole.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Privacy Statement
|
Terms of Use
|
Institutional Membership Information
|
About AcademyOne
Copyright 2006 - 2025 AcademyOne, Inc.
|
|
|