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Course Criteria
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1.00 - 3.00 Credits
Selected placement for majors in businesses and non-profit organizations. Internships may involve content design, web and mobile applications, digital advertising, animation, game design, production writing or other areas within field. Repeatable once for full credit if different responsibilities. 75.
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3.00 Credits
In this course, students will gain an understanding of business and ethics within the media informatics industry. In a field, where nearly three-fourths of all media designers freelance at some point, the need to understand and develop key business practices is imperative. The focus will include business development and management, project management, legal issues, ethical practice and self-marketing.
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3.00 Credits
In this course, students will design a two-dimensional web-based video game, online tutorials and desktop application using Actionscript 3.0 and Adobe Flash. The focus on this class will include theory and practice of designing games according to industry and usability/accessibility standards. New trends and techniques in gaming will also be explored, critiqued and applied.
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3.00 Credits
This course will continue the development of 3D modeling skills with a focus on rigging, animating and visual effects.
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3.00 Credits
This course will further analyze the structures of narrative or non- fiction storytelling in virtual environments. Students will now work in teams to develop long-term, media-intensive story ideas, launch their own website and develop a series of stories that include audio, video, images, flash, Maya and text to tell interactive stories.
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3.00 Credits
Advanced modeling, rigging, shading, rendering, and character-design skills are developed in conjunction with traditional story, animation, lighting, and cinematography theoretical concepts. Students complete individual, independent projects and also work as a team to develop, design and produce an animated movie or video game environment and assets.
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3.00 Credits
Students work on team projects that allow them to integrate academic experience into real world situations. Required electronic portfolio is reviewed and evaluated with revisions applied. Students undertake assignments to build organizational competencies such as communication skills, teamwork, and critical thinking.
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3.00 Credits
Individually supervised work involving reading, research, writing, and/or production in specified area of interest in Media Informatics. The student will work with the instructor to develop consent for these promotions that will be displayed in print and online formats.
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3.00 Credits
Flow of goods from producer to consumer; demand-stimulated and demand-fulfilling activities of business enterprises; marketing concepts and systems analysis.
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3.00 Credits
Managing the sales force and overall marketing and promotional strategy; organization of selling, quotas, territories, expenses, policy changes, and competition.
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