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Course Criteria
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3.00 Credits
Prerequisite(s): ART 3240, ART 361R, and University Advanced Standing; formal acceptance to the BFA in Art and Design: Illustration emphasis or the BFA in Entertainment Design, or department approval.. Teaches how to create original and compelling character designs for use in film, video games, graphic novels, and children's books.. Lab access fee of $35 for computers applies.
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3.00 Credits
Prerequisite(s): ART 3250, and University Advanced Standing; formal acceptance to the BFA in Art and Design: Illustration emphasis or the BFA in Entertainment Design, or department approval. Pre- or Corequisite(s): ART 4250. Teaches how to create original and compelling concept designs and environments for use in film, video games, graphic novels, and children's books.
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3.00 Credits
Prerequisite(s): ART 3210, ART 3260, and University Advanced Standing; formal acceptance to the BFA in Art and Design: Illustration emphasis or the BFA in Entertainment Design, or department approval.. Studies the practice and execution of drawings and lettering in pencil, ink or digital mediums to create visual narratives in sequence, commonly referred to in popular culture as comics or graphic novels.. Lab access fee of $35 for computers applies.
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3.00 Credits
Prerequisite(s): ART 3280, ART 3440, ART 361R, and University Advanced Standing; formal acceptance to the BFA in Art and Design: Illustration emphasis or the BFA in Entertainment Design, or department approval. Pre- or Corequisite(s): ART 4250. Teaches the process of rigging for 3D motion and posing of characters and objects for animated films and games. Studies principles of character animation and motion capture.. Software fee of $23 applies.
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3.00 Credits
Prerequisite(s): ART 3240, ART 3280, ART 361R, and University Advanced Standing; formal acceptance to the BFA in Art and Design: Illustration emphasis or the BFA in Entertainment Design, or department approval. Pre- or Corequisite(s): ART 4250. Teaches 3D digital sculpting techniques needed to create finished 3D illustrations and/or 3D assets to be used as reference for 2D illustration. Studies model detailing, texture mapping, lighting, and rendering of 3D computer reference or as standalone 3D illustration.. Software fee of $23 applies.. Lab access fee of $35 applies for computers.
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3.00 Credits
Prerequisite(s): ART 1120, ART 1130, ART 2340, and University Advanced Standing; or department approval. Covers the basic process of casting and the construction of molds. Emphasizes the use of molds in the development of sculptural ideas.. Course lab fee of $70 for materials applies.
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3.00 Credits
Prerequisite(s): ART 1350 and University Advanced Standing; or department approval. Designed for students interested in three-dimensional art forms. Emphasizes hand building design and techniques in creating both sculptural and vessel projects in water-based clay. Teaches advanced methods of coil, slab, and pinch construction. Utilizes slump molding, rolled slab, cylinders, and molds in creation of finished clay products.. Course lab fee of $50 for materials applies.
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3.00 Credits
Prerequisite(s): ART 3420, ART 3450, and University Advanced Standing; formal acceptance to Bachelor of Fine Arts (BFA) Program by portfolio review, or department approval. Addresses emerging topics, issues, and technology relevant to graphic design. Addresses these issues through research and collaborative project development. May be repeated for a maximum of 6 credits toward graduation.. Lab access fee of $35 applies for computers.
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3.00 Credits
Prerequisite(s): ART 3440, and University Advanced Standing; formal acceptance to the BFA in Art and Design: graphic design emphasis or the BFA in Entertainment Design, or department approval. Addresses emerging topics, issues, and technology relevant to motion design. Addresses these issues through research and collaborative project development.. Software fee of $23 applies.. Lab access fee of $35 for computers applies.
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3.00 Credits
Prerequisite(s): ART 3480, and University Advanced Standing; formal acceptance to Bachelor of Fine Arts (BFA) Program by portfolio review, or department approval.. Addresses emerging topics, issues and technology relevant to UI/UX design. Addresses these issues through research and collaborative project development.. Lab access fee of $26 for computers applies.
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