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DAGV 223L: Animation I Lab
1.00 Credits
Utah Valley University
Prerequisite(s): Portfolio Review Acceptance. Corequisite(s): DAGV 2230. Applies animation principles and software processes. Emphasizes the research and construction of character motion to communicate emotional impact. Covers both aesthetic and technical processes.
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DAGV 2240: Character Development
3.00 Credits
Utah Valley University
Prerequisite(s): Portfolio Review Acceptance. Teaches an in-depth study and application of character development practices for animation and interactive games. Includes research, design, construction, and testing of an original animated character. Requires the application of the Principles of Animation.. Software fee of $15 applies.. Lab access fee of $45 for computers applies.
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DAGV 2330: Introduction to Rigging
2.00 Credits
Utah Valley University
Prerequisite(s): Portfolio Review Acceptance. Corequisite(s): DAGV 233L. Introduces fundamental rigging on typical 2D and/or 3D characters for simple performance motion in animated films and interactive games.. Software fee of $15 applies.. Lab access fee of $45 applies.
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DAGV 233L: Introduction To Rigging Lab
1.00 Credits
Utah Valley University
Prerequisite(s): Portfolio Review Acceptance. Corequisite(s): DAGV 2330. Applies fundamental rigging processes on typical 2D and/or 3D characters for simple performance in animated films and interactive games.
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DAGV 2340: Digital Storyboarding
3.00 Credits
Utah Valley University
Prerequisite(s): Portfolio Review Acceptance. Introduces contemporary storyboarding practices, both linear and non-linear, key to communicating information clearly and consistently in a cost effective manner.. Lab access fee of $45 for computers applies.. Software fee of $15 applies.. Course fee of $12 for software and plug-ins applies.
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DAGV 2440: Scripting for Animation and Games I
3.00 Credits
Utah Valley University
Prerequisite(s): Portfolio Review Acceptance. Focuses on the basic elements of scripting languages in contemporary software applications. Develops a firm understanding of basic scripting concepts in an animation and/or game, including: libraries, expressions, arrays, conditionals, loops, and functions. Discusses simplification of complex user operations and the development of basic user interfaces.. Laptop Required.. Software fee of $15 applies.. Lab access fee of $45 for computers applies.
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DAGV 2460: Game Development I
3.00 Credits
Utah Valley University
Prerequisite(s): Portfolio Review Acceptance. Provides a foundation for basic game development pipeline. Covers low poly count modeling in a variety of software packages and use of 3D models in an industry-standard game development engine.. Software fee of $15 applies.. Lab access fee of $45 for computers applies.
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DAGV 2470: Game Development II
3.00 Credits
Utah Valley University
Prerequisite(s): Portfolio Review Acceptance. Explores interactive video and computer gaming from historic, economic, and production perspectives. Introduces game theory, analysis, design documentation, and development.. Lab access fee of $45 applies.
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DAGV 2480: Introduction to Compositing
3.00 Credits
Utah Valley University
Prerequisite(s): Portfolio Review Acceptance. Introduces animation compositing processes, including lighting, filters, masks, effects, render, and export of finished scenes.
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DAGV 301R: Digital Lecture Series
1.00 Credits
Utah Valley University
Prerequisite(s): University Advanced Standing. Uses guest speakers who lecture on current topics in digital media. May be repeated for a maximum of 3 credits toward graduation.
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DAGV 301R - Digital Lecture Series
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