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Course Criteria
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3.00 Credits
Students learn pre-visualization techniques for planning out time-based media projects (film, video, animation, interactive, etc.). Students are given a survey of visual storytelling techniques, such as framing, composition, camera movements, and editing techniques. Students gain an understanding of narrative story structure and plot construction, as well as learn how to communicate their ideas clearly through the use of storyboards and concept arts. (3-0) S
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3.00 Credits
Introduction to digital image-making and manipulation using contemporary software applications. Graphic and photographic methods are presented and applied to art and design problems. Computer images are prepared for multiple delivery environments, including the Internet, games, animation, and print. (0-3) S
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3.00 Credits
Students learn techniques for traditional hand-drawn animation and fundamental principles of animation that are universally applicable to 2D, 3D, and web based animation. (3-0) S
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3.00 Credits
Foundational overview of design principles and practices common to all design professions, including general rules, laws, and guidelines of commercial design. Students will be introduced to the language of design, sources and resources of design practice, and design specializations and their integration with various relevant technical disciplines. (0-3) S
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3.00 Credits
Introduction to sound design whose main goal is to show and explain the role of sound in single or multiple aspects of the field, including multimedia productions, animation, video games, movies, and live performances. (0-3) S
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3.00 Credits
Explores computer-generated 3D modeling concepts and techniques for 3D computer animation. A conceptual understanding of the elements of surface modeling will be the main focus of this course. Prerequisite: ATEC 2382 [Computer Imaging]. (0-3) S
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3.00 Credits
Introduction to web content writing and editing and the theory and practice of writing online, interactive multi-media text. Emphasis will be placed on editing for the web, fact-checking, and style. The course will emphasize process writing and editorial practices. Prerequisite: RHET 1302. (3-0) S
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3.00 Credits
An introduction and exploration of the impact of computer technology's influence on human communications. Emphasis will be placed on survey and study of emerging modalities of computer mediated communication activities. Additional analysis of theoretical perspectives involving linguistics and cultural studies among other approaches. Prerequisite: RHET 1302. (3-0) S
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3.00 Credits
The course will introduce emerging practices in new media, such as mobile, distributed, time-shifted, and personal media. It will blend theoretical studies and projectintensive practice in leading-edge applications of digital media, interactive media, and Internet communications. Prerequisite: ATEC 2321 or ATEC 2322 or permission of instructor. (3-0) Y
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3.00 Credits
This course focuses on digital lighting, texturing, camera composition, and rendering issues for 3D computer animation. Prerequisite: ATEC 3317. (0-3) Y
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