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Course Criteria
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3.00 Credits
This is a WECM Course Number. Prerequisite: GAME 1359 or instructor approval. Creation of a game and/or simulation project utilizing a team approach. Includes animation, titles, visualization of research results, modeling with polygon frames, curves and surfaces, 3-D text and animation with keyframes, paths (objects and curves), morphing, vertex keys, skeletons, and lattices. (2 Lec., 4 Lab.) Search for GAME 2359 classes
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3.00 Credits
This is a WECM Course Number. Prerequisite: Instructor approval. A work-based learning experience that enables the student to apply specialized occupational theory, skills and concepts. A learning plan is developed by the college and the employer. (18 Ext.) Search for GAME 2387 classes
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4.00 Credits
This is a WECM Course Number. Prerequisite: MATH 1314 and GAME 1459 or instructor approval. Presents applications of mathematics and science in game and simulation programming. Includes the utilization of matrix and vector operations, kinematics, and Newtonian principles in games and simulations. Also covers code optimization. (3 Lec., 4 Lab.) Search for GAME 2402 classes
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4.00 Credits
This is a WECM Course Number. Prerequisite: GAME 1443 or instructor approval. Basic techniques in artificial intelligence related to game and simulation programming. Includes knowledge representation and interference techniques, expert systems, pathfinding algorithms, and search techniques for problem solving. (3 Lec., 4 Lab.) Search for GAME 2403 classes
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4.00 Credits
Advanced applications of game and simulation programming techniques. Includes advanced rendering techniques and BSDP trees. Incorporates shadowing, lighting, collision detection, and 3-D animation and motion. (3 Lec., 4 Lab.)
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4.00 Credits
This is a WECM Course Number. Prerequisite: GAME 1449 or instructor approval. Vector tools for graphics, transformation of objects, modeling shapes with polygon meshes, 3-D viewing, rendering faces for realism, and color theory for game and simulation programming. (3 Lec., 4 Lab.) Search for GAME 2453 classes
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4.00 Credits
This is a WECM Course Number. Prerequisite: GAME 1459 or instructor approval. Creation of a game and/or simulation project utilizing a team approach. Includes animation, titles, visualization of research results, modeling with polygon frames, curves and surfaces, 3-D text and animation with keyframes, paths (objects and curves), morphing, vertex keys, skeletons, and lattices. (3 Lec., 4 Lab.) Search for GAME 2459 classes
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4.00 Credits
This is a WECM Course Number. Prerequisite: Instructor approval. A work-based learning experience that enables the student to apply specialized occupational theory, skills and concepts. A learning plan is developed by the college and the employer. (24 Ext.) Search for GAME 2487 classes
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3.00 Credits
This is a Texas Common Course Number.
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3.00 Credits
This is a Texas Common Course Number.
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